Win a Copy of Cthulhu 101 at FlamesRising.com

Hi everyone,

As you know, one of the roles I have is Project Manager at the horror and dark fantasy webzine FlamesRising.com. This week we have launched a theme week to honor H.P. Lovecraft, whose birthday is on Friday. Lovecraft is considered to be one of the most influential horror authors on the genre from the twentieth century. In addition to the Cthulhu-related articles and reviews, Atomic Overmind Press is offering a contest for anyone interested in winning a copy of CTHULHU 101, which was a book written by Lovecraft expert Kenneth Hite.

Here’s a quote from our announcement:

We are pleased to announce that Atomic Overmind Press is a proud sponsor of Cthulhu Week. Artist Drew Pocza and Atomic Overmind lent us their graphic design talents for the week and we’re thrilled to worship this elder god through these great images.

In honor of Lovecraft’s birthday, Atomic Overmind Press is also giving away several copies of the award-winning book CTHULHU 101 through our site. This pocket-sized book is the perfect introduction to Cthulhu and we think will make a fun addition to your digital or physical library. –SOURCE: Cthulhu Week at FlamesRising.com

To win a copy of CTHULHU 101, visit the announcement for Cthulhu Week at FlamesRising.com and leave a comment.

If you’re remotely curious about Cthulhu or H.P. Lovecraft, or want to get someone else hooked on the mythos, this book is a perfect introduction. Ia, Ia!

Politics, Gaming, Feminism and Persona

When I first started my blogging presence, I knew I wanted to take a more professional tack on it because of my career goals. I had been using LiveJournal for years, but didn’t really start thinking about a persona until I landed a job at an SEO consulting firm. It seems like it was just yesterday that I was knee-deep in keyword research and learning how to use and implement Google Analytics.

My day job isn’t the only thing that affected my persona. If you’re following along, you also know that I have a background as a writer, musical performer, amateur artist and photographer and as a gamer. It’s no secret that my tastes run dark. I’d rather be fighting zombies in a game than worrying about running a fashion shop. (Although, I do love fashion. I blame the uniforms I was stuck in for eight years.) However, if I had to point to one thing that’s influenced how I portray myself online more than any other, it is looking at the business of writing and being a writer.

The reason why I’ve done that, is because I haven’t always had the best experiences in the professional world when I reveal my game designer and author side. Where I live, a lot of businesses are very, very conservative. As a female who loves genres and gaming, I have encountered some resistance in the professional world. Other women gamers have expressed their fear that I should “hide” those interests because of the rampant stereotypes associated with gamers. And yes, there have been a few instances where religious people have indicated I will be going to hell for my love of all things dark. Sadly, I am not the only one who has encountered that attitude, either.

Striking a balance between a job and my creative endeavors has been a challenge, because I’m the type of person who is very passionate about almost everything that I do. Fortunately, I am now finding myself in a place where I can relax about some of these things, because I’ve been able to develop enough relationships with other people that the stereotypes don’t even enter their minds.

In many ways, these are the reasons why I’ve “held back” talking about some of the things that define me. Now, I’m getting to the point where I can’t do that and expect growth. There are a lot of people who have told me, once they hear what I want to do with my work and the profits thereof, that I need to focus on my own promotion. In order to do that, though, I have to balance my other need – to help other creative professionals learn business. Fortunately, there is a way for me to do that. Several people have approached me to start teaching workshops, and that is something I will be experimenting with.

Growing pains are a good thing, but they are also uncomfortable for me. At some point, I know I will have to express things that are uncomfortable for me to talk about. I don’t “want” to go in-depth into politics or feminism, but I feel that I have to with some topics, just so you understand where I’m coming from. Mind you, many of these subjects come up on panels and whatnot, too. A five minute discussion in a public forum is not enough time for me to discuss my personal views, but it is just long enough to leave an impression in your mind. Sometimes, that’s going to be a good impression, and sometimes that’s not. Unfortunately, that means that the minute I start discussing what my views are some people are going to be turned off by that. I’ve come to that crushing realization that not only can’t I please everyone, but everyone is not a potential reader. I would love to be a generalist to reach more readers, but based on who I am and what my beliefs are, that may not be the case. But what do I know? Still have to go on the journey, no matter how much trepidation I might have.

Right now, those impressions don’t matter as much just because many of you are probably not familiar with my writing or game design. Public figures who already have a persona often get more leeway when they talk about politics or feminism because there’s enough people out there who will still buy their books, watch their movies or listen to their concerts. I’m nowhere near to that yet, which is both good and bad. I have a lot more freedom to make mistakes than a public figure might, but I also have to keep that professional appearance in check because of my career and the work that I do.

Regardless of what happens from here on out, I feel that this part of my life is something that I want to share with you because I know that many of you are in the same boat that I am. If anything, I hope that you keep in mind that I am always open to other people’s opinions provided that you don’t present them as an absolute. Just like there isn’t one path to becoming a published author, there definitely isn’t one way to be.

If there was, I sure as hell wouldn’t have anything to write about.

🙂

[Opinion] Net Neutrality and the Future of the Web

Last week, Google and Verizon released a joint statement about their thoughts on net neutrality. This post entitled Press review: Google and Verizon announce a joint proposal for an open internet that was featured on Teleread.com has a nice, in-depth review of what this might mean for the future of the web.

I highly recommend reading that round-up because it highlights the public opinion and offers some industry editorials as well.

Rather than re-hash every piece of commentary that’s out there, I’m going to fast-forward a few years and share with you some of my predictions. In my mind, I feel that we need to start thinking about how the internet’s impending changes will affect how we shop, how we work, and how we interact with others. Why? Well, read on…

First, I believe that the gradual changes I’ve seen over the past year or two, coupled with the fact that most policy-makers do not understand the technology (or data) behind the web, indicate that net neutrality will cease to exist in as little as five years.

The end result of net neutrality not passing will not just affect what content is posted and read, but may also hurt our pocketbooks. We may have to, as they say, “pay to play.” I do not feel that it is unreasonable to think that our internet bills may one day reflect our actual usage, nickle-and-diming everything from sending an e-mail to writing blog posts. Frequency of usage and the type of usage (e.g. video streaming or MMOs) might be two factors in determining charges; where you host your content on the web may be a third. Larger companies and higher trafficked websites may get charged a premium service as opposed to the mom-and-pop blog for content and deliverability, but there’s a good chance that unless search results are “net neutral” after a fashion, those mom-and-pop shops will be a lot harder to find. As a result, entrepreneurial ventures will decline, unless those businesses can provide a valuable or unique service for the big players.

I should point out that I believe that we have heard the first death knell of net neutrality for this internet. The more legislation and the more corporate this internet gets, the more determined other people might be to create a second or even third internet that operates outside of places like Google, etc. Mind you, I do believe that the mobile web is its own internet for all intents and purposes, but we’re not to the point where everyone has a smart phone. (I don’t.) As long as we’re able to access the internet from a computer, changes to the mobile web will not affect everyone. There’s enough users to warrant changes to the mobile web, but if you want to ever be in for a real shock, talk to anyone outside of the U.S. and ask them about their cell phone bills and connectivity. The business of cell phones is very, very different here in the States than it is elsewhere. As a result, the “internet” will evolve very differently according to where you live and where you’re accessing it.

I also believe that as we continue to move toward a commercial web, there will be some standardizations that will have to come through the pipe. You’ll probably see a lot more transparency with celebrity and blogger endorsements once the FCC has had a chance to catch up. The big one will be whether or not web analytics packages will standardize their data across all platforms. A visit on one site should equate to a visit on another, even though right now it does not. Additionally, tagging sites for pirating content will become increasingly easier. I wouldn’t be surprised if some of the tech used to discover plagiarism on the web now will be licensed and released to more companies.

Positioning will, undoubtedly, be the biggest problem for every business, author, etc. that’s out there. I would not be surprised if most browsers changed to include mandatory paid advertising as part of the default frame. I also believe there’s a good chance that website directories will actually make another appearance further down the road and will be sold direct to professionals for different verticals. Yes, some of that is being done now, but as positioning becomes more and more of a concern, everyone will rush to either a) embrace whatever new tech has popped up or b) pay a premium to see who the players are in order to sell to them. Keep in mind that I think some data that we can access for free now will start to disappear under a pay wall as we continue forward because data, not advertising dollars, is where the real money on the web is. Unlike cable or television, with the right web analytics package, you can see everything you need to know about the visitors that are coming to your website. That data, and the people that know how to read it and what to do with it, are more valuable than the content itself.

By far, the most depressing thing about the death of net neutrality are two things: one, there is a strong potential for censorship and two, there is also a good possibility that businesses who focus solely on one type of marketing and sales (e.g. either 100% online or offline) are the most at-risk to lose revenue and sales.

First, let me address my censorship concern. When you have so much content out there — who would know when something is withheld? We are at a point in our history of communication where there is so much content it is hard to know what to listen to and what to pay attention to. And, quite frankly, it is only going to get worse. In my mind, that scenario is just as bad as having no communication and getting spoon-fed the occasional news piece. Second, the reason why businesses with one focal point will be even more at-risk is because the market is still changing — and not necessarily for the better. I’m a strong proponent of long-term planning for that reason. However, it’s difficult to plan long-term when you have no idea what changes will occur online. Not to sound doom-and-gloom, but some changes could mean disastrous results for certain verticals because they put all their proverbial eggs into one basket. To stay soluble, I feel that businesses should consider both online-and-offline components to have revenue streams from both avenues.

The global stage will also have an impact on the future of the web, and I feel that will continue to increase. If (and this is a big “if”) people from all over the world can continue to collaborate, share information and discuss topics freely, then I believe we will begin to see a bigger impact on language and culture. (Given enough time, I wouldn’t be surprised if languages started to disappear as our vocabulary and languages begin to homogenize.) Cracking down on access to the web and where you might visit will slow that process down considerably, which is why I can see some groups that will pop up to fight back against internet culture out of fear for losing their identity.

Many people point to the web as the “Great Equalizer” and I have to agree with them. Once you start to dictate how and when people can interact with the web’s content through different pay structures or a behind-the-scenes hierarchy that few have the ability to affect, that will change. As a result, sites that are unpopular or new will have a helluva time trying to climb uphill unless they get linked to from one of the major players.

Much of what I’ve said here is simply my thoughts on where things might be headed. In this post, I’m not recording them because I need to be right. Rather, I’m writing them down because I feel that we all need to start thinking about our future and I’d like to hear your opinion.

Have you thought about what might happen? Are you worried about net neutrality and the future of the web? Why or why not?

Guest Post: What’s in an Alien Alphabet? (Or Why Some Languages Are Really Fonts…)

While I was away at GenCon, Apex Book Company posted the next installment of my series on creating an alien language. This installment was a lot of fun to write, because I addressed the difference between creating an alien alphabet and designing a font, in addition to quite a few resources that you might be interested in checking out.

Part of the goal behind writing this post, is that people tend to confuse an alien font with a fully-develope alien language.

Here’s a quote from the article:

in many ways, your alien alphabet is a complex key that will serve as the building blocks for everything else you will do. Keep in mind that the order of the letters, symbols and numbers may or may not matter to you. The English alphabet, for example, doesn’t mean anything semantically when you put the letters in their proper order. The alphabet only becomes a crucial part of a language when you identify what the letters represent, combine them into words, or rank these words in alphabetical order. As a result, you have a built-in system to place permutations of letters, phrases and sentences into lists.

So, the first thing I’d like you to consider is to ask yourself if you know what an alphabet is. Well, I can tell you what it isn’t – it’s not a font! –SOURCE: Creating an Alien Language: What’s in an Alien Alphabet?

The article is really in-depth this time around, so if you have an interest in the topic be sure to check out Creating an Alien Language: What’s in an Alien Alphabet? on the Apex Book Company Blog.

Hack/Slash Card Game and my Role as a Developer

Cassie Hack from HACK/SLASH by Tim SeeleyHi everyone,

I am excited to announce that I am one of the developers of a card game based on the horror comic HACK/SLASH by Tim Seeley!

Produced by Eden Studios, the game was designed by Matt Papa and the development team includes M. Alexander Jurkat, James Lowder, who is also the current editor for the HACK/SLASH comics series, and yours truly!

Currently, the comic is published through Image Comics. You can read a really good interview with Tim Seeley conducted by Newsarama.com about the move from DDP to Image.

Both the HACK/SLASH card game and the RPG will be published through Eden Studios, who published the BUFFY: the VAMPIRE SLAYER, ARMY OF DARKNESS and ANGEL RPGs.

Here’s a quote from the press release:

HACK/SLASH creator Tim Seeley will take an active role in the development of the games. “I grew up reading comics and playing RPGs,” Seeley explains, “so I’m thrilled that a company as great as Eden Studios is giving people a chance to play around in the world of HACK/SLASH. And it’s fantastic to see Cassie and Vlad on a roster alongside such stellar horror licenses as Buffy and Army of Darkness!”

A prototype version of the HACK/SLASH card game will be available for demo play at the Eden Studios booth (#209), at the upcoming Gen Con Game Fair, August 5th through 8th, at the Indiana Convention Center in Indianapolis. — SOURCE: Eden Studios To Bring Fan Favorite Comic HACK/SLASH To The Gaming World

I am absolutely thrilled to be a part of this for many reasons on so many different levels. As a fan of HACK/SLASH and horror, well, everything, I can tell you that this card game really targets the mood and theme of the comic. Matt Papa did an exceptional job as the primary designer and the collaboration that we’ve done on this game has made it even better.

Don’t take my word for it, though, because you know I’m going to rave about it. So, if you’re going to GenCon: Indy, stop by the Eden Studios booth and play the game for yourself. Or… as Cassie would say… “Suck it.”

Previous Posts Next Posts




Looking for Monica’s books and games that are still in print? Visit Monica Valentinelli on Amazon’s Author Central or a bookstore near you.

Archives

Back to Top