A Gamer’s Non-Violent Lament

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So, I find it odd that our U.S. legislators would want to put a warning label on “E for Everyone” games that clearly states: WARNING: Exposure to violent video games has been linked to aggressive behavior.

Let me show you a picture.

Huh. So Super Mario Brothers will lead to aggressive behavior. Which means that my brother and I, who played Super Mario Brothers growing up must be violent thugs who wound up in prison. And not, say… happy and healthy adults with no criminal record to speak of? Okay, wait. I have chucked my controller across the room during a boss battle once or twice. You got me.

But wait… aren’t there other pastimes that are technically more violent than playing an E for Everyone video game? Like full contact sports? Maybe we should put a warning label on football or wrestling or soccer or hunting or martial arts… Oh, that’s different because those things are real and smashing mushrooms is fantasy. I get it now.

I believe the stupidity speaks for itself. Once again, we have legislation crafted by non-gamers to appease other non-gamers who don’t understand why we play, create, and enjoy games. Why video games have become the Ouija board-pariahs of entertainment I’ll never know. Sometimes, I think these parents should sit down and experience the evil video games for themselves instead of diving back into Puritanism. Eesh.

Thankfully, the ECA is on the case!

    Mood: Troll spray!
    Caffeinated Beverages Consumed: One. No, really.
    Work-Out Minutes Logged Yesterday: Walk
    Yesterday’s Projects: Game, Editing, Fiction
    In My Ears: The whispering wind. DOM DOM DOM.
    Game Last Played: Battle Something or Other
    Movie Last Viewed: Kaena: The Prophecy
    Book Last Read: [Redacted.]
    Latest Artistic Project: Paint! Thar has been painting.
    Latest Release: Redwing’s Gambit for Bulldogs! the RPG
One Response to A Gamer’s Non-Violent Lament



Monica Valentinelli is an author, artist, and narrative designer who writes about magic, mystery, and mayhem. Her portfolio includes stories, games, comics, essays, and pop culture books.

In addition to her own worlds, she has worked on a number of different properties including Vampire: the Masquerade, Shadowrun, Hunter: the Vigil, Brandon Sanderson’s Mistborn, and Robert E. Howard’s Conan.

Looking for Monica’s books and games that are still in print? Visit Monica Valentinelli on Amazon’s Author Central or a bookstore near you.

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