Friendly Friday: Transformers and Dan Khanna

Soundwave Avatar

There’s something about Transformers that I find uniquely satisfying. Is it the big giant robots beating the crap out of each other? Maaaaayyyyyybe. Is it the hilarious way that Megatron would shut down Starscream‘s whining with a single glare? Or the fact that there were ultra-rare female Transformers who showed up in the movie but were thought to be extinct? Okay, maybe not so much. (Side note: I want that story. Did Megatron kill them all?) Starscream was definitely true to his name. But Soundwave, hoo… He was the shizzit. I mean, seriously, you have a boom box Transformer with a chest that can open and close to release other Transformers. That is legendary, right there.

Thanks to a re-issue of the original, I did manage to get my hands on this bad boy.

Soundwave

Fast forward to New York Comic Con many years later… I wasn’t able to attend, but for our anniversary my SO brought home several retro Transformers prints beautifully illustrated by Dan Khanna. As it turns out Dan has worked on Transformers for some time, and is a frequent guest at comic book conventions who can often be found in artist alley. Dan is one of the artists that I refer to as “hoofing it”, because he’s always on the road with a sketchbook in hand and another booth to set up. I honestly don’t know how he manages to live in NYC, travel as much as he does, and draw so beautifully. So awesome! Thanks to his busy travel schedule, I did manage to catch up with Dan the following year at C2E2 and enjoyed a “geek out” moment.

According to the Transformers Wiki (Life goals!), Dan started out as a fan artist before he was hired to work on the official line. This, right here, is a testament to what I keep preaching: fans become pros all the damn time. There’s no such thing as “just a fan”, and I’m very happy that Dan’s talent continues to be recognized and appreciated.

Known primarily for his work with Transformers, Dan has also worked as a colorist/illustrator on comics for IDW and Titan UK; he has also designed packaging for Hasbro toys as well. In fact, you could say that Dan is…more than meets the eye. (Insert groan here.) I’m hoping someone will tap his creativity for the sequel to Pacific Rim. Can you imagine Dan illustrating big, giant Jaegers beating the crap out of each other for a second time? Yes, yes I can.

For more about Dan and his work, you can visit www.dantheartguy.com or Dan the Art Guy on Deviant Art page.

    Mood: I forgot what day it is.
    Caffeinated Beverages Consumed: Eh… I admit NOTHING!
    Work-Out Minutes Logged Yesterday: Holy spring cleaning, Batman!
    In My Ears: The soft, soothing bubbles of our fish tank.
    Game Last Played: Final Fantasy X-2
    Book Last Read: Kim Stanley Robinson’s Aurora
    Movie/TV Show Last Viewed: ONCE: Upon a Time
    Latest Artistic Project: Make Art Not War 2017 Challenge and Rules
    Latest Releases: In Volo’s Wake for Dungeons & Dragons 5th Edition, Dark Ears Companion, and Kobold Guide to Gamemastering.
    Current State of Projects: Read my latest project update. New project update coming in May.



Mark Your Calendar for WisCon

I am pleased to announce that my next convention will be WisCon at the end of May. The guests of honor are Amal El-Mohtar and Kelly Sue DeConnick. I am participating and moderating several panels, and I am anxious to hear what this year’s stellar speakers have to say. Hope to see you at the show!

Tropes In SF Novels, Comics, and Video Games
Sat, 1:00–2:15 pm Location: Conference 1
Kate M Lansky (M), Jake Casella, Monica Valentinelli
SF is a genre that crosses media — novels, poetry, comics, video games, movies, and TV. How do SF stories differ from medium to medium? What tropes does each medium use and why? What kinds of stories are in vogue in each medium? Are there SF tropes that are better used in novels? In games? And why?

Portraying Resistance: Fiction Media and News Media
Sun, 10:00–11:15 am Location: Assembly
Monica Valentinelli (M), Nino Cipri, Ian K. Hagemann
How are resistance movements portrayed in speculative fiction? While some forms of fiction glamorize resistance movements (Star Wars comes to mind) there is a wide gap between this and how news media portrays, for example, the Ferguson movement. Are the only safe resistances fictional (or historical) ones? How do we get from “riots” to “heroic uprisings”? Fictional resistances are also able to gloss over the problematic details of committee meetings, arguments between members, lack of funds, trying to feed crowds, unequal division of labor, and trying to come to consensus. Are there fictional resistances that deal with these details and with sexism, racism, homophobia? Can we learn from fiction how to portray real resistance movements as heroic?

Why Is “Casual” a Dirty Word in Gaming?
Sun, 1:00–2:15 pm Location: University C
Monica Valentinelli (M), Katherine Cross, Ann Lemay, Katherine Olson (Kayjayoh), Beth Plutchak, Katie Sapede
Video gaming is set to become a 99.6 billion dollar industry and is cemented into the mainstream. Why are “casual gamers” still a hated group? Why do we need to separate them from “hard-core gamers”? Let’s explore why some in the gaming community hold on tightly to excluding “casual gamers.”

Worldbuilding Through Profanity
Sun, 4:00–5:15 pm Location: Caucus
Monica Valentinelli (M), Dylan Edwards, Benjamin Rosenbaum
Swearing is something that comes naturally to people. Swearing is also highly cultural. ‘Damn!’ only works if a culture has the concept of damnation. Short versus long invocations, it all goes together. How do you construct a swearing culture for a new people? How does it vary by social class? Let’s find out.

Registration is capped, so if you’re interested in attending be sure to visit the WisCon website.

[New Release] Geist: The Sin-Eater’s Foreboding Lands for Dark Eras

Today, I am pleased to announce that the Dark Eras Companion, the second massive volume filled with alternate history settings for the Chronicles of Darkness, is now available. In Dark Eras, I wrote “Doubting Souls” for Hunter: The Vigil. For the companion, I was one of the writers who contributed to “Foreboding Lands”. Set in the world of Geist: The Sin-Eaters, the chapter takes place in and around Roanoke Island approximately a hundred years earlier.

“Foreboding Lands” was a fan-requested era that was funded during the original Kickstarter for Geist: The Sin-Eaters. Instead of fixating on the Lost Colony of Roanoke, we did end up taking a different and broader direction tapping into the history of the period and the core aspect of Geist: ghosts. I found that this chapter was more demanding to write for than the previous one for several reasons, and hope that my nuanced and complex presentation of the subject is something you’ll dig.

If you’re interested in “Foreboding Lands”, you can pick up a copy of the Dark Eras Companion filled with multiple, haunted settings at DriveThruRPG.com.

MANW Check-In Week 18: Call for Beta Readers and Cover for Make Art Not War Book!

Make Art Not War 2017 Challenge Participant Badge

Hello! How are you doing today? Since my last couple of posts have been pretty deep, focusing on a month-end recap, announcement of a new theme, and last week’s check-in, I thought I’d switch gears and let you know I am putting together an eBook for my Make Art Not War 2017 Challenge. I would love to get a couple of beta readers prior to release, so if you’re interested let me know via my contact page or in the comments below.

I wanted to give you a sneak preview of the cover today!

Make Art Not War 2017 Challenge eBook Cover

The cover art was designed by Meredith Gerber. The book will include material previously offered on this blog, plus several brand new creative prompts. Hope you dig!

    Mood: Overloaded. Soooooooo much to do!
    Caffeinated Beverages Consumed: Eh. A modest amount.
    Work-Out Minutes Logged Yesterday: I sat on my butt, and I was not happy about it. I did go for a quick walk, but we’ve had nothing but rain.
    In My Ears: BBC version of Hitchhiker’s Guide to the Galaxy
    Game Last Played: Final Fantasy X-2
    Book Last Read: Kim Stanley Robinson’s Aurora
    Movie/TV Show Last Viewed: ONCE: Upon a Time
    Latest Artistic Project: Make Art Not War 2017 Challenge and Rules
    Latest Releases: In Volo’s Wake for Dungeons & Dragons 5th Edition, Unknown Armies Books 1-3, and Kobold Guide to Gamemastering.
    Current State of Projects: Read my latest project update. New project update coming in May.



Vampire: The Masquerade is a Fab Bundle of Holding Deal!

If you’re curious about Vampire: The Masquerade, the 20th anniversary corebook and many of the supplements are now part of a fabulous Bundle of Holding deal. A portion of the proceeds goes to the RPG Creator’s Relief Fund, as well, so you can get a little something for yourself and do good works.

There are two bundles to pick from. The Starter Collection gives you four invaluable tools to dive into Vampire, and the Storyteller’s Collection enhances that set. If you’re interested in checking this out, I thought I’d mention I worked on Dread Names, Red List, which is part of the Storyteller’s Collection.

In the effort of full disclosure, the RPG Creator’s Relief Fund is a charity I advise for; I feel that groups like this and The Hero Initiative are incredibly important to help creators when disastrous situations strike.

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