July’s MANW Theme and New Creative Prompt

Make Art Not War 2017 Challenge July

As announced on Twitter and Facebook, July’s Make Art Not War theme is MOVEMENT. The idea behind this month’s theme is moving forward at your own pace. I’ve had this on my mind, because I’ve had some personal goals in addition to the professional milestones I want to achieve. Sometimes, we want to get to that finish line and forget that going a million miles an hour is not “the” way to achieve success. Speed, or producing art quickly, can be “a” method, but it’s not the only one. Your path, your rules! But… Sometimes you need a gentle nudge in the right direction. That’s what this month is all about!

Creative Prompt: Mapping Your Artistic Journey

If you’ve been following my Make Art Not War 2017 Challenge from the beginning, you know that I’m a big fan of visualizations. I think they can be a very powerful tool to help you see, in your mind’s eye, where you are headed. To figure out your next destination, sometimes it’s helpful to know where you’ve been. This creative prompt is designed to illustrate your artistic path in a fun and tangible way, by making a map.

Here’s an example of how this prompt works, if you decide to create an aerial (or bird’s eye) view. Don’t be afraid to get creative!

1.) Grab a large sheet of paper. Then, create a grid of squares; you should be able to draw in each one. Each square represents an increment of time (six months, a year, etc.).

2.) Mark your starting point by drawing something memorable; it could be a statue, dragon, rainbow, etc. This point is the date, year, or phase in your life when you began to make art. If you desire, you might further customize your illustration by focusing on when you began to submit your art for consideration or when you started to sell it.

3.) Using the units of time you’ve assigned, mark your milestones and achievements. These are the memorable moments, good and bad, that you’ve experienced as an artist. You could apply a fantastical bestiary motif to your memories, or illustrate characters.

4.) Then, from there, start drawing the path and filling in details. Flat ground, bright green foliage, and flowers are great for productive periods and easy paths, while thorns, rocks, and mud illustrate darker moments along the way.

When you’re done mapping the route, you can add finishing touches like the addition of punny country and landmark names. Rivers, streams, and mountains can also be used to reflect changes that happened outside of your control. Trolls might literally be trolls, while bridges could reflect those times when you had a helping hand.

Variations

If drawing doesn’t work for you, here are some variations on this theme:

  • Write a story about your path in the genre of your choice.
  • Make your path with Legos or building blocks.
  • Record your memoirs, in the guise of a fictional narrator.

The point of this exercise is not necessarily reflection; that trip down memory lane will happen naturally as you draw. By creating a map of your artistic path, you possess those memories and take control of all that’s happened. This becomes a picture of what you’ve been through, versus what you’ve accomplished.

Your path is something to be proud of, and this exercise also shows how unique your journey is as well. By getting increasingly personal, your visualized path may provide a new sense of direction so you can move forward (or backwards, if needed) at your own pace.

P.S. Some check-ins this month and personal accounts will be delayed due to travel. I’ve got quite a few trips this summer, so bear with me!

Mood: air conditioned brains
Caffeinated Beverages Consumed: I CONFESS NOTHING!
Work-Out Minutes Logged Yesterday: Hunting Pokemon
In My Ears: coffee shop white noise
Game Last Played: Pokémon Go
Book Last Read: Epic Fantasy anthology
Movie/TV Show Last Viewed: The Originals Season 4
Latest Artistic Project: Make Art Not War 2017 Challenge and Rules
Latest Releases: In Volo’s Wake for Dungeons & Dragons 5th Edition, Unknown Armies Books 1-3, and Kobold Guide to Gamemastering.
Current State of Projects: Read my latest project update. New project update coming when I get time.




Preview of Interstitional Fiction for Mortal Remains

Hunter: The Vigil Mortal Remains

One of the interesting things about worldbuilding, is all the wonderful artifacts and in-universe bits that you can create. While it’s not, and shouldn’t be a substitution for getting your story, comic, or game over the finish line, I find that interstitial fiction is a lovely way to flesh out the setting and think more deeply about characterization. A menu, for example, can identify holes in your world because it requires you to think about which ingredients are in your recipes, where they’re available to buy/grow, and how that food is processed. That covers a lot of interesting aspects of a setting!

I really enjoy creating interstitial fiction, because as a writer creating those artifacts are not only fun, they speak to what I love about the possibility of story. Often, that includes writing art notes to breathe life into how that bit is laid out. Mortal Remains, which is a supplement for Hunter: the Vigil first edition, is an example of my work in this area. I thought I’d share a couple of pages so you can see what the final result turned out to be! Due to the size of the images, I am presenting them in a reduced size. You can click on an image to see a bigger version.

Mortal Remains | Hunter The Vigil | Autopsy Report Part 1

Mortal Remains | Hunter The Vigil | Autopsy Report Part 2

Mortal Remains | Hunter the Vigil | Interview with a Changeling

Mortal Remains | Hunter the Vigil | Spell to Summon the Fae

MANW Check-In Week 26: YES, ARTISTS PERSIST!

June Make Art Not War

Apologize for missing… Well, June’s updates! I have spent most of the month playing catch up on projects, Pokémon Go, and planning for conventions. Say what you will about Pokémon Go; it has been a lot of fun and we’ve been very motivated to go out, get active, and catch ’em all. That said, I have been shipping projects off to the next stage like crazy, which means more time for my own stuff and a slew of releases that’ll come out this year yet.

For today’s post, I want to talk about tips and tricks to help you persist and continue making art by tossing in some examples of what I did this month. Before I get started, I do want to highlight there’s a huge difference between making, promoting, and selling both your art and yourself as an artist. No two business practices are alike, and this is especially true if your primary income does not come from your creations. That’s okay, and that’s incredibly normal. There are dozens of business models to choose from, and what works for you may not work for someone else.

I understand the tendency or urge to compare yourself to other artists, but I often find that can be very damaging to all involved. Interacting with folks online can produce a slightly skewed view, because often artists present the best sides to themselves in order to avoid upsetting or steering fans away. I have mixed feelings about that, because while making art produces a lot of joy we are still human beings who have thoughts and opinions, good days and bad. I feel the only way to get past envy and jealousy, in particular, is to possess the confidence to be yourself and make more art.

After a while, you will find your own voice and way of doing things that won’t be reliant on anyone else’s approval — within reason. Art often has a lot of collaborative components to it, and knowing how to work and interact with other people is just as important as having the raw skill and talent. Learning how to deal with people is definitely its own job, especially in an era where the barrier between fans and creators is non-existent. Regardless, focusing on your art and establishing boundaries between you, other people, and the work is crucial to being persistent, because many pros produce art on a consistent basis in order to remain financially viable. To do that, you have to find the means to light a fire under your own butt. It’s hard, yes, but not impossible.

Okay, I want to walk you through some additional tips to help you persist!

1. Ask Yourself Why You Make Art. Whether you freewrite for half an hour or meditate on this thought for a while, knowing why you make art (outside of any financial obligations) can be a helpful reminder and gentle nudge to keep at it. I would even go so far as to make a series of definitive statements, and then edit them down to one mantra that you’ll make an art project for. I’m going to put this on my list, too! I often come up with a mantra for certain projects I work on, but beyond “bringing people joy” I haven’t thought about the whys and therefores and hows because being an artist is both something I do and who I am.

2. Identify What’s Bothering You and Get Help if Needed. Oh dear, this is a big ’un and a hard tip to personalize for you. So, I’m going to use myself as an example. I had spent quite a bit of time planning my project load for 2017, to make room for Make Art Not War but also my own projects and initiatives. As much as I did not want to admit it, I was overwhelmed and daunted to push forward on organizing. My beads were organized three or four different ways, and before I could inventory everything I needed to finish sorting through what I had. Ugh! Inspired by a dear friend, I decided to get help and invited someone close to me to tackle sorting with me. What would have taken me six months, due to the emotional baggage that comes from cleaning old messes, we did in two days. Now that I have a good headstart, I’ve been moving forward really quickly and even managed to start a bin for Etsy inventory! Huzzah!

3. Embrace a Mindful Quiet. We are bombarded with news, opinions, brand names, and information every day and, after a while, you hit information overload and you need a break. It’s okay to sit and be quiet for a little while, or meditate with an app like Headspace or Insight Timer. You’d be surprised how a little peace and quiet can work wonders for you. I am a musician by nature, and sensitive to sound. But, I’m also a writer and sensitive to words, too, which often translate as music in my head.

4. Be Gentle With Yourself. Say it with me: “It is okay to make a mistake.” You will screw up, and mistakes are normal! Only you can decide how grevious your error was, what steps you might take to rectify it, and who you need to make peace with or apologize to. It sucks, but you can’t affect anyone else’s actions or responses, unless they want to change. Certainly, fixing other people’s mistakes will add more to your plate that you probably don’t need. Being gentle with yourself, though, also relates to doing anything new. When you’re new, give yourself the opportunity to learn, to fail, and to learn from those mistakes. You got this!

5. Do Three Things That Make You Happy. If you’re already being too hard on yourself, analyzing how to move forward can be really taxing. I cannot stress the importance of doing things that make you happy, because you are a complex being with loads of thoughts and feelings, hopes and fears. It’s okay to be sad, to be frustrated with yourself, and take a break for a little while to get relief to move past it. You know yourself the best, but sometimes you need an excuse to be kind to your inner artist.

I’m sure you have other tips and tricks to help yourself keep at it. Good luck! And, more importantly, make some art!

Mood: Caffeinated.
Caffeinated Beverages Consumed: SO MANY
Work-Out Minutes Logged Yesterday: Hunting Pokemon
In My Ears: my Classical Aetherium playlist
Game Last Played: Pokémon Go
Book Last Read: Epic Fantasy anthology
Movie/TV Show Last Viewed: Harry Potter marathon
Latest Artistic Project: Make Art Not War 2017 Challenge and Rules
Latest Releases: In Volo’s Wake for Dungeons & Dragons 5th Edition, Unknown Armies Books 1-3, and Kobold Guide to Gamemastering.
Current State of Projects: Read my latest project update. New project update coming when I get time.




An Immeasurable Loss of a Gaming Giant

Celtic Wheel

I don’t know how to talk about the sudden and staggering loss of Stewart Wieck, if only because we started working together after he founded Nocturnal Media on Prince Valiant and Scarred Lands1. Of all the people in the industry, he has been a gentle bug in my ear, continually prompting me to put out my own game. Stew was incredibly kind and thoughtful, the type of person you wanted to work with. I will remember Stew for being enthusiastic about games and, more importantly, the people in it.

You’ll forgive me if I cut this post short, but I feel that whatever else I might say would be insufficient compared to those who knew him longer and better than I did. To better understand this tragedy, Rich Thomas from Onyx Path Publishing has put together a post called Goodbye, My Friend about Stew and their time together at White Wolf and beyond.

1. If you’ve come to this post seeking news about Scarred Lands, please know that this is a difficult time filled with grieving and decisions that have to be made by the family. The parties involved will make additional announcements as soon as they are able to. For my part, I am finishing up the development for Ring of Spiragos as planned, to round out the three adventures.

Mood: Indescribable. We’ve lost far too many in the RPG industry these past few years, and Stew was far too young.
Caffeinated Beverages Consumed: Enough that I had a caffeine withdrawal today.
Work-Out Minutes Logged Yesterday: Hunting Pokemon
In My Ears: Harry Potter marathon
Game Last Played: Pokemon Go
Book Last Read: Epic Fantasy anthology
Movie/TV Show Last Viewed: Hunger Games.
Latest Artistic Project: Make Art Not War 2017 Challenge and Rules
Latest Releases: In Volo’s Wake for Dungeons & Dragons 5th Edition, Unknown Armies Books 1-3, and Kobold Guide to Gamemastering.
Current State of Projects: Read my latest project update. New project update coming when I get time.




A Moment of Love for The Originals

Vampire Avatar

Apologies for sporadic posts and MANW updates; I’ve been focused on getting stuff done and am back into a general routine. I plan on blogging more regularly next week; July may be a bit sporadic as well, if only because I have two conventions in July. The hustle is real! I really have to focus and shuffle more projects off into the ether, but I’ll be back soon.

Last week, I got caught up on The Originals; I’m now ready to start season 4. It can’t stream fast enough for me.

And now, a moment of love for Elijah.

Mood: You mean it isn’t August?
Caffeinated Beverages Consumed: I LOST COUNT ZOMG.
Work-Out Minutes Logged Yesterday: Hunting Pokemon
In My Ears: Cinna
Game Last Played: Pokemon Go
Book Last Read: Kim Stanley Robinson’s Aurora
Movie/TV Show Last Viewed: Hunger Games.
Latest Artistic Project: Make Art Not War 2017 Challenge and Rules
Latest Releases: In Volo’s Wake for Dungeons & Dragons 5th Edition, Unknown Armies Books 1-3, and Kobold Guide to Gamemastering.
Current State of Projects: Read my latest project update. New project update coming when I get time.




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