Redwing’s Gambit Sale, Novella Excerpt, and Design Essays

Today, I am pleased to announce that Redwing’s Gambit, which takes place in the fun, romping Bulldogs! universe, is on sale through Saturday, May 13th at DriveThruFiction.com. Written in 2012, this novella is an earlier look at my storytelling — perfect if you’re waiting for my upcoming stories to come out! When Redwing’s Gambit first debuted, I wrote notes on the story’s and setting’s design, and am re-sharing those here in addition to one of my favorite scenes.

If you’re interested, here’s a link to Redwing’s Gambit on DriveThruFiction.com. The story is formatted in ePub and PDF; you receive both when you order the file. Additionally, I pulled some links to design essays I wrote about the novella for you, too!

  • Constructing Redwing’s Gambit: Research and Background Part 1 of 5 – The first question I asked myself was not about what story I wanted to write, but how I wanted to present the tale in such a way that felt more like Fate than d20. In my mind, the Fate rules really emphasizes and focuses on relationships or the ties that connect and bind the characters to one another.
  • Constructing Redwing’s Gambit: Characters and Treatment – Part 2 of 5 – The treatment evolved from the original concept for a number of reasons. At the time, I thought the story required one perspective, but that didn’t turn out to be the case. One mystery in a closed environment was “okay,” but it wasn’t enough for the readers to get a feel of what makes Bulldogs! a cool science fiction setting. Initially, my thinking was that an observant character could really dig into and tell a tale, highlighting the different aspects of the alien races and the worlds. Boy, was that ever wrong! While that technique sounds good, it didn’t work when I started writing it because I bored myself going on and on and on…
  • Constructing Redwing’s Gambit: Structure and Plot – Part 3 of 5 – After I had an approved story and treatment, I went to work writing the first and second draft. My inclination was not to offer one perspective, but to offer several. A mystery just did not work from an observer’s point-of-view because I had a lot of characters and they’re all not physically located in the same place on the ship. The logistics of having Dan sneak around like a ninja were not only boring — but creepy and Clueish. So, I added in other perspectives straight off the bat. I knew multiple viewpoints (there are three) was outside of how I normally write, but I felt it was necessary for a good story.
  • Constructing Redwing’s Gambit: Revisions and Cut Text – Part 4 of 5 – I have about 7 to 10,000 words of cut text that I removed from Redwing’s Gambit during the revisions process. Once I erased Dan Daget’s character, I restructured the flow of the different perspectives and ensured that they read correctly. The biggest reason for the revisions, however, was to reduce any extraneous worldbuilding or plot hooks to keep the pace strong. With this being a novella, that meant minimizing certain aspects and also changing the strength of the relationship between Violet and the security chief to one of hidden, but mutual, feelings for one another. This first bit was altered because the spying robots was less important than Xax or Edna’s kidnapping.

Redwing’s Gambit Excerpt

One of the characters that readers really enjoyed was an angry teddy bear/mercenary named “Fang”. This short scene is Fang’s debut! The angry bear is a stowaway on board the ship, and he’s facing off against a feline robot.


Deep within the bowels of the cruiser, a small bear-like creature crawled through a grimy pipe and dropped down through a narrow opening. He wiggled his way down, down, down until he landed on the floor of a sooty vent.

The animal bared his teeth, hunting for signs of the enemy, but could not see his prey.

Turning a corner, he came face-to-face with a cat. It nudged its cool body against him and purred.

The mechanical noise grated his ears. It wasn’t a cat, it was cat-like. A robo-cat. And it was colored a bizarre shade. Watered down red. No, pink. An albino cat?

“Out of my way,” the creature hissed. “You will move for Fang.”

A clicking sound. Then, a high-pitched squeal. An antenna poked out of the metallic cat’s mouth, its red tip blinked urgently.

“Move. Now.”

The small bear stepped forward, but the robo-cat would not budge.

“Stupid cat.” Fang grabbed the robo-cat’s antenna and yanked back hard. The pink robot yelped in pain, its head spun faster and faster until a thin plume of smoke escaped from its pointy ears. Crouching low, Fang swept his foot and knocked the cat on its back. Then, the creature pulled out the robo-cat’s leg and beat its rosy body with it until he was satisfied.

It was an empty victory.

Redwing’s Gambit is available at DriveThruFiction.com.

Friendly Friday: Transformers and Dan Khanna

Soundwave Avatar

There’s something about Transformers that I find uniquely satisfying. Is it the big giant robots beating the crap out of each other? Maaaaayyyyyybe. Is it the hilarious way that Megatron would shut down Starscream‘s whining with a single glare? Or the fact that there were ultra-rare female Transformers who showed up in the movie but were thought to be extinct? Okay, maybe not so much. (Side note: I want that story. Did Megatron kill them all?) Starscream was definitely true to his name. But Soundwave, hoo… He was the shizzit. I mean, seriously, you have a boom box Transformer with a chest that can open and close to release other Transformers. That is legendary, right there.

Thanks to a re-issue of the original, I did manage to get my hands on this bad boy.

Soundwave

Fast forward to New York Comic Con many years later… I wasn’t able to attend, but for our anniversary my SO brought home several retro Transformers prints beautifully illustrated by Dan Khanna. As it turns out Dan has worked on Transformers for some time, and is a frequent guest at comic book conventions who can often be found in artist alley. Dan is one of the artists that I refer to as “hoofing it”, because he’s always on the road with a sketchbook in hand and another booth to set up. I honestly don’t know how he manages to live in NYC, travel as much as he does, and draw so beautifully. So awesome! Thanks to his busy travel schedule, I did manage to catch up with Dan the following year at C2E2 and enjoyed a “geek out” moment.

According to the Transformers Wiki (Life goals!), Dan started out as a fan artist before he was hired to work on the official line. This, right here, is a testament to what I keep preaching: fans become pros all the damn time. There’s no such thing as “just a fan”, and I’m very happy that Dan’s talent continues to be recognized and appreciated.

Known primarily for his work with Transformers, Dan has also worked as a colorist/illustrator on comics for IDW and Titan UK; he has also designed packaging for Hasbro toys as well. In fact, you could say that Dan is…more than meets the eye. (Insert groan here.) I’m hoping someone will tap his creativity for the sequel to Pacific Rim. Can you imagine Dan illustrating big, giant Jaegers beating the crap out of each other for a second time? Yes, yes I can.

For more about Dan and his work, you can visit www.dantheartguy.com or Dan the Art Guy on Deviant Art page.

    Mood: I forgot what day it is.
    Caffeinated Beverages Consumed: Eh… I admit NOTHING!
    Work-Out Minutes Logged Yesterday: Holy spring cleaning, Batman!
    In My Ears: The soft, soothing bubbles of our fish tank.
    Game Last Played: Final Fantasy X-2
    Book Last Read: Kim Stanley Robinson’s Aurora
    Movie/TV Show Last Viewed: ONCE: Upon a Time
    Latest Artistic Project: Make Art Not War 2017 Challenge and Rules
    Latest Releases: In Volo’s Wake for Dungeons & Dragons 5th Edition, Dark Ears Companion, and Kobold Guide to Gamemastering.
    Current State of Projects: Read my latest project update. New project update coming in May.



MANW Check-In Week 18: Call for Beta Readers and Cover for Make Art Not War Book!

Make Art Not War 2017 Challenge Participant Badge

Hello! How are you doing today? Since my last couple of posts have been pretty deep, focusing on a month-end recap, announcement of a new theme, and last week’s check-in, I thought I’d switch gears and let you know I am putting together an eBook for my Make Art Not War 2017 Challenge. I would love to get a couple of beta readers prior to release, so if you’re interested let me know via my contact page or in the comments below.

I wanted to give you a sneak preview of the cover today!

Make Art Not War 2017 Challenge eBook Cover

The cover art was designed by Meredith Gerber. The book will include material previously offered on this blog, plus several brand new creative prompts. Hope you dig!

    Mood: Overloaded. Soooooooo much to do!
    Caffeinated Beverages Consumed: Eh. A modest amount.
    Work-Out Minutes Logged Yesterday: I sat on my butt, and I was not happy about it. I did go for a quick walk, but we’ve had nothing but rain.
    In My Ears: BBC version of Hitchhiker’s Guide to the Galaxy
    Game Last Played: Final Fantasy X-2
    Book Last Read: Kim Stanley Robinson’s Aurora
    Movie/TV Show Last Viewed: ONCE: Upon a Time
    Latest Artistic Project: Make Art Not War 2017 Challenge and Rules
    Latest Releases: In Volo’s Wake for Dungeons & Dragons 5th Edition, Unknown Armies Books 1-3, and Kobold Guide to Gamemastering.
    Current State of Projects: Read my latest project update. New project update coming in May.



MANW Challenge: New Icon and Theme for May!

Make Art Not War 2017 May

Today is the first day in May, and I’m very excited to dive head (or feet) first into the pile. I hope you are as well! And, as it’s a brand new Make Art Not War 2017 Challenge month, it’s time for a shiny theme! For May, this month’s theme is JOY.

JOY may not seem like it’s connected to your art, but I feel it dovetails nicely into multiple aspects of your work. For example, being mindful of your own path is hard — especially on new release day or when awards season rolls around. Sometimes, we might internalize that the news of another artist’s success is a sign of our failure. It’s not, but that doesn’t stop our brain weasels from attacking at odd moments. In other instances, we might think that a bunch of new releases is a sign that we aren’t writing fast enough, there’s too much competition so why bother, or that someone else has already written our story.

Instead, think about what this success means for you. What lessons can you take from other artists’ career paths to give you more reassurance? Is there joy to be felt? I take it as a sign that it is possible for artists to not only define their own success, but their achievements is a sign that yes, they are achievable and repeatable. That’s cool, and that’s something to be happy about! By applying the feeling of JOY to what others experience, I find it adds a nice, safe boundary between their path and mine. Then, I use that as a tactic to avoid jealousy or envy from taking over. It also helps me internalize that someone else’s success is not mine and that’s okay! No one artist can land every deal, occupy every spot on the bestseller’s lists, or get all the good reviews and nominations.

I feel there’s a bunch of lessons here related to self-care, too. First, a near-constant state of angst and anxiety affects your ability to enjoy your successes and the work you’re doing. JOY seems meaningless or unattainable; when it does matter, JOY becomes attached to an unexpected accolade or some other blessing that is outside of your control. Yes, there will always be something else to do or to work on, but what you’ve done right now is an achievement — don’t forget to celebrate the small things! I know I forget to do that sometimes, and putting together a stand-alone bookshelf of my publications is on my list this month. Huzzah! Second, if you forget to be kind to yourself it becomes that much harder to deal with turbulence in your life. Those happy moments, even if they’re small, will help you be resilient as you deal with your day-to-day.

Feeling JOY is not something to be embarrassed about, either, and I hope this month you’ll be encouraged to recognize, remember, and tap into your own personal happiness. The ability to make art, to grow as an artist, to experience your journey is not only wonderful, it’s unique to you and your experiences. Celebrate!

Next time, I’ll offer some suggestions to help you embrace this theme. Now, get out there and make art. I know I will!



MANW: April Month-End Recap

Wonder Woman Avatar

This month was unusual on multiple levels. For starters, I went on a writer’s retreat to catch a break, and I decided to pledge for CampNaNoWriMo. Then, life happened and all the things I didn’t plan for that were above and beyond the norm. Travel. 99+ Notifications. Emotional upheaval. Problem-solving. Friends and family. And then, the little things started to slip, because deadlines don’t stop for anybody. I did make art, and I had a lot of fun painting, lettering, and diving into my original stories. It remained a priority for me, but I wound up making up for lost time. This, to me, was a sign that Make Art Not War was working, because I treated it like a commitment that I couldn’t ignore.

Now, on the other side of this, I just want to make art and get myself sorted. In May, I am taking a break from Facebook and Twitter. Work-related announcements and posts will still go live, but I’m not and can’t check in for personal use. I really need the silence right now, and am looking forward to diving into the pile.

With that in mind, here’s how I did:

My Make Art Not War 2017 Challenge pledge:

  • I pledge to devote one hour a day to my original art.
  • If I don’t feel motivated, I pledge to write down the reasons why I wanted to take this challenge for fifteen minutes or one-to-three pages whichever comes first.
  • I pledge to mark down on the calendar whenever I complete a day’s efforts.
  • As the challenge creator, I pledge to create a weekly accountability post every Wednesday beginning on January 9th. Comments will be open. Hashtag #makeartnotwar2017 #manw2017
  • I pledge to check into social media twice a week for personal use, and once a month with my local community of artists and writers.

April 2017 Challenge Recap

  • Due to unforeseen events, making art every day was a challenge. I did add extra hours on a couple of Saturdays, but there were a few points when I didn’t feel like making art at all.
  • Motivation was a problem for part of this month. I was willing, but that wasn’t enough to close the loop between “Here’s an idea!” and “Here’s all this shit going on!” So, I treated myself to one or two days off where I did nothing but play Pokemon Go and wander around. Following those short breaks, that drastically helped my motivation. Self-care is crucial to
  • Tracking didn’t happen. In fact, I’m realizing this is the first thing to go.
  • Social media time wasn’t managed, but I don’t feel that impacted my motivation or my mood. Monitoring it was a distraction, tapped into my need to remain informed, and an emotional release when the ending was in sight.

I did feel another shift when I started working out more, and that helped to turn things around as well. I don’t feel this month was a loss, and I do think I did just about as well as I could have.

SPEED Theme Recap

April’s theme was SPEED. As an optional theme, I thought this was fun when I needed a boost. Where the theme didn’t work, however, is when I was unfocused or didn’t have a clear image of what I was making in my mind. The increased rates of production worked out great for me when I knew what I was doing, and I feel this is something to keep in mind for the future. While word sprints can help get past writer’s block, the main issue with them is that, for me, a clear lack of direction results in wasted words.

That’s it for April. May starts tomorrow, and I’ll reveal the new theme then. Thanks for reading!



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