Hello readers, Last week, I talked about what I’m writing for the Clarion Write-A-Thon. I spent some time this weekend thinking about the negative experiences I’ve had, and have been mulling over Colorism because it’s something I want to be mindful of when writing these stories. Italian-Americans are sometimes treated differently because we’re not deemed […]
Category: Blog
Musings and Opinions
My Clarion Write-A-Thon Project
Hiya! This year, I signed up to help the Clarion Write-A-Thon raise funds and support the workshop. I just decided what I’ll be writing about and have opted to select six, unique Italian fairy tales to retell. I want to share with you what this means to me in the hopes you’ll follow along and […]
Game Producer Journals: The Jumpstart
In the kickoff for my game producer blog series, I wrote about demo materials for different types of games, defined a few terms, and dove into quickstart design. Today, I want to talk about jumpstarts. First question: why do you need one? Well, the answer is “it’s complicated”. A jumpstart is one method for obtaining […]
Magic Monday Dispatches No 2: A Few Good Fantasy Worldbuilding Terms
To kick off my Magic Monday Dispatches, I talked a little bit about the definition of magic and offered twenty questions to help you worldbuild. Today, I want to introduce a few worldbuilding terms I use to help you think more deeply about the magic in your fantasy world. Ability: In this case, the skills […]
Game Producer Journals: New Players and 5 Steps to Quickstart Design
Two of the ongoing needs in game production are to retain players and attract new players. In video games, short interactive demos give players the feel and basic functionality of the game. Part-marketing/part-preview, player demos are arguably the best way for them to understand gameplay outside of actual play reels. In hobby gaming, there’s a […]