My Year-End Summary and 2022 Publications

Hello, hello!

2022 was an interesting year in many ways. Reflecting on 2021, this year was a time to start shedding everything that wasn’t working for me. My 2021 New Year’s Resolution was to write for myself every day and the most important part of this goal turned out to be the importance of writing for myself. As it turned out, one of the things that wasn’t working for me was worrying about what comes after release/submission or—even worse—predicting what those outcomes would be. To be blunt: no sphere in publishing has fully recovered from the pandemic. Past Monica might have worried about that, because this affects my future. Present Monica says: “Well, shit. That sucks. Nothing I can do about all of that except focus on what I’m doing now.”

I’m happier than I’ve ever been despite substantive cuts and losses—this year was full of surprises. At the beginning of the pandemic, I made a huge wish list of stuff I wanted (or wanted to learn and do). Many of the things I was hoping for came true in an unusual way. I’m not a “true believer” in magic in a fantasy sense, but I absolutely believe in the psychology of perspective and how that shapes your reality. For example, if you’re convinced that artists must suffer, deep down, in order to make great art? Well, if you’re an artist you’ll wind up suffering—with or without the art. Deprogramming harmful messages to release the outcome is challenging AF because there are a lot of them! For me, this year I knew I wanted to get back into photography. I had no idea that desire would turn into snapping pics of animal ambassadors and guests at an AZA-accredited zoo—a fabulous and joyful outcome.

This, dear Reader, is also the reason why I’ve decided to abandon my New Year’s Resolution this year because it doesn’t work for me. Instead, I’m focusing on a symbol and all it represents—the sun—to “color” my perspective with a little warmth and light. Timely, too, because the sun is having a very hard time getting past all the clouds and snow. And, with a little luck, I’ll be going to Egypt.

With that in mind, here’s a list of my 2022 publications. In addition to this list, I had the pleasure of teaching through the Rambo Academy for Wayward Writers. If you get an opportunity to take one of Cat Rambo’s classes or check out her books, please do so! You can check out one of her recent stories online; read “The Woman Who Wanted To Be Trees” on Slate.com. Cat is a rare gem who builds community in an empowering way, and she’s an important part of the speculative fiction community and publishing landscape.

I’m looking forward to a productive 2023. On Saturday, January 7th, I’ll be teaching a new class called Emotional Self-Care for Creatives. Also in January, I’ve got an essay about the witch hysteria in Apex Magazine along with a new project I’ll announce via BooksOfM on Patreon.

Thanks for sticking with me in 2022. If you’ve got your own end-of-year blog posts, please link to them in the comments. And Happy New Year!

Published Games in 2022

I am pleased to announce that two of these games topped DriveThruRPG.com’s best-seller’s lists in 2022 according to Geek Native. Congrats to all who worked on these games with me!

HUNTER: THE VIGIL SECOND EDITION, 2022, Onyx Path Publishing/Paradox Interactive – Number One Best-Selling Horror RPG of 2022 and the Number One Best-Selling Modern Era RPG of 2022!

ONE NIGHT IN THE CATACOMBS, 2022, BooksOfM
TALES OF THE RED: STREET STORIES, 2022, R Talsorian Games – Number One Best-Selling Science Fiction TTRPG of 2022!

LEVEL 1 Volume 3, “One Night in Bain House,” 2022, 9th Level Games

DEAD MAN’S RUST, Scarred Lands 5th Edition, 2022, Onyx Path Publishing



New! Workshop to Help you Adapt your Stories to Games

Workshop to Help you Adapt your Stories to Games

Saturday, December 3, 2022

1-3 PM Pacific Time

Are you a writer with a fascinating world? Characters? Have you thought about turning your novel into an RPG or your short story into an interactive game? In this class, gaming industry veteran will walk you through the ins and outs of adapting your work to fit a gaming world. This class is not designed for adaptations of someone else’s work. Scholarships are available!

Join me in December for a fun online workshop to learn how to turn your fiction into a game. Registrations are now open! You’ll get a comprehensive overview so you can confidently learn the ins and outs of adapting your fiction. Hope to see you there!



My Schedule for GameHoleCon IX!

Hello, hello! Next week I am a guest at Gamehole Con IX. Here’s my schedule of panels and events. All times are listed in Central Standard Time. You can find descriptions, a list of my fellow panelists, and register for the convention at www.gameholecon.com.

Thursday, October 20

11:00 am – Get Published: Marketing Panel Waubesa: 245

1:00 pm – Design Workshop: Narrative Design Waubesa: 245

Friday, October 21

11:00 am – Get Published: Crowdfunding Panel Waubesa: 245

5:00 pm – World Building with Psychology in Mind Waubesa: 245

7:00 pm – Legacy of Mana D&D 5e Monona: 247

8:00 pm – Drinks with Authors Balcony

Saturday, October 22

1:00 pm World Building Panel Monona: 247

2:00 pm Conversations by Design: Monica Valentinelli Waubesa: 245

6:00 pm Novel Writing: Going Pro Waubesa: 245

7:00 pm Demiplane Vampire the Masquerade Monona: 247

New! Tarot for Writers Workshop

Tarot for Writers | Workshop | Valentinelli

Back by popular demand, a brand new Tarot for Writers workshop!

Sunday, October 9, 2022, 9:30-11:30 AM Pacific time

In this Tarot for Writers workshop, author and narrative designer Monica Valentinelli will show you how to use tarot in your storytelling. From inspirational prompts to building characters and scenarios, you’ll come away with fresh ideas to help you brainstorm everything from character relationships to plot twists. In addition to a lecture and slides/handouts, you’ll also perform short creative exercises–so get ready to be inspired! A tarot deck of your choosing is recommended but not required for this class. Scholarships are available!

Contact info and sign-ups here: kittywumpus.net/blog/class-tarot-for-writers-workshop

[New Release] Dead Man’s Rust 5th Edition

Scarred Lands: Dead Man's Rust Cover Art

Hello, dear readers!

Today I’m excited to celebrate the release of Dead Man’s Rust. It’s a Scarred Lands campaign, set in a post-apocalyptic fantasy world, that’s compatible with 5th edition. Developed by Travis Legge, I’m one of many contributors who wrote for this campaign book packed with narrative value.

“Welcome to a broken world, a place where mortals try to eke out a simple existence within these Scarred Lands. Not long ago, the gods and titans clashed in a war that ripped the earth asunder. Now, the titans lie defeated and the divine victors have retreated to the celestial realms, leaving their mortal followers to settle disputes among one another. This is not a peaceful time — far from it. Belief is not as simple as it once was when the gods regularly walked the lands, and nations eye one another’s resources as they embroil themselves in wars and conquest in the wake of the Titanswar.

However, there is still some brightness in Scarn. There is hope of rebuilding a world where all people can live together in peace. Within the Broadreach Horizon, bucolic villages come together in solidarity; within Leoni, people of all creeds celebrate under one banner. However, there is also fear that the world will fall into greater darkness. The question is, how will your heroes influence what comes next?” — Dead Man’s Rust: Introduction, pg. 6

Keen on picking up a copy of a detailed campaign book filled with sidequests, lore, loot, and so much more? Head on over to DriveThruRPG.com where you’ll find the Scarred Lands Player’s Guide and Scarred Lands: Dead Man’s Rust in both digital or print.

If you’re brand new to the Scarred Lands, I also recommend checking out these 5th Edition-compatible adventures.

    Gauntlet of Spiragos – You can download the introductory adventure for free and learn all about titanspawn artifacts and the creatures drawn to them.

    Eyes of Spiragos – I designed this Slarecian Vault adventure and Travis helped lay it out. The story fits neatly in the timeline and strengthens connections to the remaining adventures.

    Dagger of Spiragos – The players have retrieved two titanspawn relics—the dagger and ring of Spiragos—and are tasked with destroying them. I developed and contributed to this adventure but, like all my games, I’m part of a team.

    Ring of Spiragos – On this team, I also developed and contributed to this adventure. It’s the grand finale filled with gut-wrenching decisions and jaw-dropping scenes.

The Spiragos adventures are themed around the recovery and destruction of accursed titanspawn artifacts. Be prepared to fight off cultists, thieves, and more!



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