A “Few” Announcements

Hi everyone,

I have a few announcements to share with you today!

1) It has just been announced that I’m the new Marketing Director for Steve Jackson Games. You can read the announcement on the Steve Jackson Games website. Coupled with the work I’m doing with John Kovalic, I now have a sane “day job” schedule that allows me to pursue my storytelling and game design goals. I’m very grateful for the opportunity and wish Paul Chapman, the former Marketing Director, best wishes on his new pursuit.

2) The Queen of Crows is being laid out in full color and black-and-white for print in a 6 x 9 format. The layout is being done by Brian Glass, the same artist who worked on Exalted. I have decided to go with the original cover, which gives a more Native American-feel, than the alternate one. This was a conscious choice on my part; I’ve gotten some feedback that many people who downloaded the PDF with the original cover wanted a print version.

3) A new Munchkin card game has been revealed! Munchkin Apocalypse!! Drawn by John Kovalic and published by Steve Jackson Games. I feel like the luckiest geek in the world, just because I got to see the cover art from start to finish. I love learning about the artistic process, because it’s different for every artist. I’ve always been drawn to quality line art, simply because something that *looks* easy to draw really isn’t.

4) New website on the horizon! One of the things I’ve been working on (or should I say, my programmer has been working on) is tweaking a new theme to better reflect my fiction and games. I talked about this in a recent article entitled What Impression Does Your Website Give? at the How To Write Shop. While I will blog about my day job a little bit, the website design will be focused on my books and games. This new layout will give me more flexibility and freedom to blog on my own time; it will also be very clear what my new releases are for readers to check out.

5) Redwing’s Gambit, a science-fiction novella for Bulldogs!, is done! Yay! Brennan just commissioned the cover art, so (I’m assuming) when that’s done you’ll be hearing more about the publication date. He’s also working on character designs, too, so you can drop Marrl, Cass Leary, Talus, Oogle and any of the other characters into your game. I’m really happy with how this turned out and Brennan was *great* to work with. With such a large cast and several alien races in the setting, I opted for a investigative-style plot with splashes of action, to help you get to know the characters.

Let Haunted: 11 Tales of Ghostly Horror Scare You in eBook Formats!

Haunted CoverHAUNTED: 11 Tales of Ghostly Horror is now available in eBook format on DriveThruHorror.com for your Kindle, Nook and more! Just in time for All Hallow’s Eve; I hope you’ll do me the honor of downloading this collection of ghostly mysteries.

The first review has been posted and here’s what the reviewer had to say about my role:

The attention and careful thought that editor Monica Valentinelli put into arranging the stories in “Haunted” pays off as it the only anthology I have ever been able to read (and enjoy) in a single sitting. — Review of HAUNTED on DriveThruHorror.com

Download Haunted: 11 Tales of Ghostly Horror

Who willingly walks into a haunted house?

Ghost hunters explore dark places, investigate clues and uncover secrets of the dead. Evidence of an afterlife may prove elusive and few hunters recognize some things are best left buried and forgotten.

Suspense and intrigue lurks inside HAUNTED: 11 Tales of Ghostly Horror. Unlock the clues in these eleven mysteries:

+ A curious ghost hunter tracks down a mysterious device’s origin and finds more than he bargained for.

+ One local tour guide meets a group of cocky professionals in a small town and discovers something more frightening than ghosts.

+ After his famous ghost hunting wife is declared missing, a devastated husband follows a trail of clues to find her.

+ A team of researchers at a local university are in over their heads when they try to prove a house is haunted.

+ When a desperate mother offers his services, a boy who can talk to ghosts is dragged into a dangerous mystery.

+ Lost without their go-to guy, a group of ghost hunters fight each other to get him back on curious terms.

+ Tragedy looms when a group of friends enter a suspicious house and realize they’re unequipped to hurt what’s already dead.

+ A skeptic and a believer team up to expose the truth about a local legend in a haunted forest.

+ An iconic figure confronts a man to find out if he’s building haunted houses or if it’s a bizarre hoax.

+ Strange circumstances compel the ghosts from a troubled veteran’s past to reappear in the present.

+ A friendly warning turns into a bizarre rescue when a ghost hunter tries to help an amateur armed with an odd locket.

Wizard’s Guidance. A New Guest Post for Dice Castle!

This month I return to the Village of No-No’s in my continuing series at Geek’s Dream Girl.

“Well, it’s a good thing you know how to do that at least.” The wizard quips as he unrolls the parchment. “Now, here’s something you might be interested in. Why don’t you go ahead and read this version of events.”
Not wanting to piss off an all-powerful wizard, you take the document off his hands and begin to read a familiar, yet slightly different, version of events. As you engross yourself in the story, the room begins to spin.

You adjust your shoulder bag and stroll into a village nestled in a lush valley. The first thing you see is a man and a woman arguing at the top of their lungs. From what you can make out, they’re pissed off about coin. The woman turns to you and says: “Don’t work for that guy, he’ll never pay you.” The man, who happens to be wearing a jerkin with an embroidered logo on the back, rolls his eyes and drones: “Don’t hire that freelancer, she’ll never hand anything in on time and it’s full of typos, too.” — SOURCE: Wizard’s Guidance, Adventure to Dice Castle

I hope you’ll drop by the site and give Wizard’s Guidance, Adventure to Dice Castle a read!

New Guest Post: Writers Getting Social. Is it Worth It?

This month at the How To Write Shop I talk about my experiences this year with social media.

So what does this mean for you? Well, as an author you have to figure out the best way to reach your readers. Social media is temporal and fleeting. Sometimes, that isn’t the best channel to connect because your readers may not be online the same time you are. For others, they feel (as I do) that there is a price to pay for being too well connected to your audience. — SOURCE: Getting Social: Is it Worth it?

What do you think? Have you taken a look at what social media means to you?

Don’t Rest Your Head… Until You Read This Announcement…

Don't Rest Your Head RPGI am thrilled to announce that I am one of the authors penning a dark and terrifying tale inspired by the Don’t Rest Your Head RPG designed and written by Fred Hicks and published by Evil Hat Productions.

Horror games have always been a draw for me because they’ve allowed me to explore deep characterization to explore the nature of heroes and the affected. Don’t Rest Your Head is “a game of insomnia in the Mad City.” It’s been called an “atmospheric” game (and rightly so). Having insomnia has a cost.

In Don’t Rest Your Head, that cost is Exhaustion, Pain and the shocking realization that reality isn’t what it seems. Characters find they’re Awake in the Mad City and Nightmares are hot on their heels. The PDF version of the game is five bucks. (FIVE WHOLE DOLLARS! CHEAP!) Dice required are d6’s in red, white and black.

Interested? Well, if playing superheroes suffering from insomnia in a twisted world doesn’t grab you, then I hope this next announcement will: Chuck Wendig, Penmonkey Master Chief, is the editor for a Don’t Rest Your Head anthology inspired by this dark and haunting game. I will be lending my voice to a chorus of mad, mad authors as we explore the depths of the City. I can’t wait to dive in!

More news to come on my story, the process working with Evil Hat Productions, and writing tie-in fiction as the project continues.

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Monica Valentinelli > Announcements

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