My Guest Post at Apex: Are You a Believer or a Skeptic?

This month for Apex Book Company I posture the question “Are You a Believer or a Skeptic?” and provide some online resources for you to explore.

Here’s a quote from my article:

As a skeptic, I find myself unable to get into a science fiction story when it doesn’t offer me any explanation as to why things are happening. I also have a really hard time getting into stories that are poorly retrofitted into an existing setting, because I look at continuity as being an important part of a creator’s ability to suspend disbelief.

Be sure to check out the article and provide your two cents. Read Are You a Believer or a Skeptic? at Apex Book Company.

Guest Post: Why Mixing Content is a Bad Idea

For today’s post, I’d like to turn my blog over to Jonathan Bailey, a copyright and plagiarism consultant and CEO of CopyByte. Be sure to read is bio after the post below.

In the music or video world, remixing can often be a very good thing. People take short samples of music or short clips of videos and create entirely new works of incredible creativity.

However, creating a proper remix takes a great deal of talent and effort. It is more than simply a process of splicing together various elements, it involves the creation of a brand new work using pieces from others that usually offers commentary or adds to the original works.

Unfortunately though, some have tried to use a form of remixing as a shortcut to creating content for their site. This usually involves copying and pasting various passages of content from various sources and stringing them together to create a new work that is meant to replace the original, not expand upon it.

This practice, often called “splicing”, is a form of plagiarism that is not only unethical, but also is illegal and, frankly stupid.

If you are are considering engaging in this kind of behavior here are a few good reasons to avoid it.

Copyright Law and Splicing

Legally speaking, most well-done remixes are viewed as safe because they rely on fair use, which allows artists, reviewers and others to use small portions of content for the creation of new works and for the purpose of commentary and criticism.

The problem with fair use is that there are no hard and fast rules as to what is and is not a fair use. The law was written to be flexible and each case is handled on an individual basis. However, the four factors used by courts to determine fair use are as follow:

    1. the purpose and character of your use
    2. the nature of the copyrighted work
    3. the amount and substantiality of the portion taken, and
    4. the effect of the use upon the potential market.

Factors one and four are the most important and it is easy to see why splicing is very likely to run afoul of the law. Since the intent of the use is to create a replacement for the work and not a wholly new one, that hurts splicing seriously on both the character of the use, which looks to see how transformative the use is, and the effect on the potential market.

So, for example, using snippets from various articles to create a new work, is likely to be considered an infringement. Copyright holders who have had their content used in this manner are free to file DMCA takedown notices and, in extreme cases, file a lawsuit against the person doing the splicing.

How Search Engines See It

Search engines crave original content and value it very highly. Sites that prominently feature original works are ranked highly in the search engines and those that have duplicate content are pushed either way down in the rankings or, even worse, in the the supplementary index where almost no visitors see it.

The problem with splicing is that it doesn’t create original content. Since all of the content is lifted verbatim or nearly verbatim from various sources that Google already indexes, the search engine can trivially detect this and works to reduce the ranking of these pages.

Though it is difficult to tell how much content one needs to include for Google to be able to detect it as duplicate, anything over a few sentences typically is discovered and is treated as duplicate content. As such, if you splice together a story using a few lines or paragraphs at a time, Google will most likely detect it and penalize you accordingly, making the effort worthless.

Quality of Work

However, even if Google and the other search engines are fooled by the splicing effort, your human visitors most likely will not. Different articles, even from the same source, have different styles, tones and structure. Stitching them together creates a mash that doesn’t flow and seems very awkward.

Real remixes and mashups take advantage of this, using the juxtaposition to create commentary. Spliced works, on the other hand merely come across as poorly-made creations that are inconsistent and awkward.

If one wants to take the time and energy to fix this problem, they need to dedicate so much to it that it would, in most cases, have simply been easier to create a new work from scratch. However, since creating a completely unique work avoids the copyright and duplicate content issues as well, it is by far the best approach to take when trying to craft high quality content for your site.

Bottom Line

Though there is a place for legitimate remixing, using splicing as a shortcut to create content for your site is not only probably illegal, but also stupid.

Not only does it produce content that is not widely-accepted by the search engines, it also produces poorer-quality work that won’t be well-loved by human visitors. Any attempt to edit content to avoid these issues will require more work than simply writing a new piece, making the entire purpose for splicing content moot.

In the end, if this is an approach to content generation you are considering, you would be wise to abandon it and either use content legitimately, for example under a Creative Commons License, or, even better, create your own work from scratch and only quote/cite material you need to bring into it.

Doing so not only keeps other bloggers and search engines happy, but is by far the best way to build and grow your site online.

About Jonathan Bailey

Jonathan Bailey is a copyright and plagiarism consultant and the CEO of CopyByte, a consulting firm specializing in copyright on the web. You can also find him at his blog Plagiarism Today, a site dedicated to helping content creators protect their work, and stomping around the New Orleans area looking for geocaches.

Guest Post: Science Fiction and Happy Endings at Apex Book Company

This month, I talk about happy endings in science fiction stories over at Apex Book Company. Take a peek:

Even though there are stories out there with happy endings, for those of us who enjoy dark science fiction it can be pretty tough to identify which ones those are. Yes, while just about everyone might point out the ending from Star Wars: Return of the Jedi, I see each film in the series as the end of a story arc, in part because there are dozens of books in that universe that do explore some fairly dark storylines. –SOURCE: Science Fiction and Happy Endings

If you’re interested in the article, read the rest of Science Fiction and Happy Endings at the Apex Book Company blog.

Family Games 100: Essay List Announced

Hey folks, FAMILY GAMES: THE 100 BEST just left the printer and I’m pleased to share with you the full list of authors, games and essays. The game that I talked about was GLOOM, which is one of my favorite card games. How many of these games have you played or can recognize?

    Foreword by Mike Gray
    Introduction by James Lowder
    Afterword by Wil Wheaton
    Appendix A: Games and Education by David Millians
    Appendix B: Family Games in Hobby Games: The 100 Best by James Lowder

List of Family Games and Essayists

    Carrie Bebris on 10 Days in the USA
    Steven E. Schend on 1960: The Making of the President
    Dominic Crapuchettes on Apples to Apples
    Mike Breault on The Awful Green Things from Outer Space
    Jeff Tidball on Balderdash
    Keith Baker on Bang!
    Bruce Harlick on Battleship
    James Wallis on Bausack
    Paul Jaquays on Black Box
    Lewis Pulsipher on Blokus
    Teeuwynn Woodruff on Boggle
    Fred Hicks on Buffy the Vampire Slayer
    James Ernest on Candy Land
    Ian Livingstone on Can’t Stop
    Bruce Whitehill on Careers
    Jared Sorensen on Cat
    Wolfgang Baur on Cathedral
    John Scott Tynes on Clue
    Alessio Cavatore on Condottiere
    Elaine Cunningham on Connect Four
    Will Hindmarch on Cranium
    Erik Mona on Crossbows and Catapults
    William W. Connors on Dark Tower
    John D. Rateliff on Dogfight
    Robert J. Schwalb on Dungeon!
    jim pinto on Dvonn
    Gav Thorpe on Easter Island
    Jeff Grubb on Eurorails
    Kenneth Hite on Faery’s Tale Deluxe
    Richard Dansky on Family Business
    Warren Spector on Focus
    Corey Konieczka on For Sale
    James M. Ward on Fortress America
    Stan! on Frank’s Zoo
    Bruce C. Shelley on The Game of Life
    Phil Orbanes on A Gamut of Games
    Monica Valentinelli on Gloom
    Matt Leacock on Go Away Monster!
    Steve Jackson on The Great Dalmuti
    David “Zeb” Cook on Guillotine
    Jason Matthews on Gulo Gulo
    Joshua Howard on Halli Galli
    Bruce Nesmith on Hare & Tortoise
    Mike Pondsmith on HeroClix
    Anthony J. Gallela on HeroQuest
    Chris Pramas on HeroScape
    Ed Greenwood on Hey! That’s My Fish!
    Colin McComb on Hive
    Alan R. Moon on Hoity Toity
    Jon Leitheusser on Ingenious
    Uli Blennemann on Java
    Luke Crane on Jungle Speed
    Monte Cook on Kill Doctor Lucky
    Emiliano Sciarra on Knightmare Chess
    Todd A. Breitenstein on Liar’s Dice
    Marc Gascoigne on Loopin’ Louie
    Andrew Parks on Lord of the Rings: The Confrontation
    Seth Johnson on Lost Cities
    John Yianni on Magi-Nation
    Bill Bodden on Master Labyrinth
    Andrew Greenberg on Mastermind
    Ken Levine on Memoir ’44
    Scott Haring on Mille Bornes
    Steve Jackson on Monopoly
    Sheri Graner Ray on Mouse Trap
    Kevin G. Nunn on Mystery Rummy: Murders in the Rue Morgue
    Dale Donovan on The Omega Virus
    Darren Watts on Othello
    Charles Ryan on Pandemic
    Michelle Lyons on Pente
    Thomas M. Reid on Pictionary
    Nicole Lindroos on Pieces of Eight
    John Wick on Pit
    Matt Forbeck on Pokémon
    Robin D. Laws on Prince Valiant
    Stephen Glenn on Qwirkle
    Sébastien Pauchon on Ricochet Robots
    Peter Olotka on Risk
    Richard Breese on Rummikub
    Jesse Scoble on Scotland Yard
    Richard Garfield on Scrabble
    Mike Selinker on Set
    Rob Heinsoo on Small World
    Hal Mangold on Sorry!
    Jess Lebow on Stratego
    Eric Goldberg on Strat-O-Matic Baseball
    Andrea Angiolino on Survive!
    Karl Deckard on Thebes
    Dan Tibbles on Time’s Up!
    Tom Wham on Trade Winds
    Susan McKinley Ross on TransAmerica
    Ray Winninger on Trivial Pursuit
    Leo Colovini on Twixt
    Matthew Kirby on Uno
    David Parlett on Upwords
    Lester Smith on Werewolf
    John Kovalic on Wits & Wagers
    Philip Reed on Yahtzee
    Kevin Wilson on Zendo
    Jess Hartley on Zooloretto

Guest SFWA Blog Post on Website Usability and Design

Hop on over to the Science Fiction & Fantasy Writers of America website to read my latest guest post entitled, Authors! 8 Tips For Your Website’s Usability and Design.

Here’s a quote from the article:

In today’s article, I’d like to share with you some tips to consider when you’re reviewing your current website or when you’re thinking about creating one. Let’s take a look at these tips for your website’s design and usability.

1. Structure Your Theme Around Your Update Frequency – First and foremost, I believe that you have to make a decision, up front, about how often you plan on updating your website. If you’re not going to blog or update very often, you can simply choose a different website theme that’s a little more static than a blog, but still attractive and professional. — SOURCE: Authors! 8 Tips For Your Website’s Usability and Design

Enjoy!

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