On Writing and Bad Stress

Mushu Avatar

Today I want to talk about stress. So, here’s a funny thing: I think there’s good stress and bad stress. Good stress for me is an exciting new deadline! Revisions that have to be done right now! Feedback that has to be incorporated! Bad stress, on the other hand, deals with everything that isn’t related to writing. It either originates from a non-person related outside source (e.g. like a shortage of funds or not having enough dark chocolate) OR… OR… OR… it comes from me either seeking or listening to other people’s opinions/drama–and there is no shortage of either. Not all of them (opinions) are valuable, and most of them aren’t related to “me” at all. Typically, they fall into one of two categories in my experience: “This methodology worked for me (or for a writer I met), so I assume it’ll work for everybody else.” And “I’m not sure what full-time writers do, but here’s a bunch of opinions about that based on my romanticized views of [insert famous author here].”

I realize this may come as a shock, but writing is work. Like any other job, writing can be a calling and, in my case, it definitely is. But, how to move forward, how to take on/find more mini-jobs, how to build a career… That is where my head needs to be, and where it’s always been when I’m not suffering from bad stress. I realize this line of thinking, to treat writing like work and an actual job, is unsexy. It’s plain. It’s vanilla. It’s yet another cat picture, and not a good one at that. But, if I don’t take it seriously and treat writing as a job, I don’t write, because then it’s not a priority for me. Then it’s a hobby that I do whenever I feel like it, and that is hugely damaging to my career.

What I do about Bad Stress

Realization time! Every rotten moment I have had as a writer originates from bad stress, and the vast majority of those moments come from what I couldn’t control. Why am I not beating myself up over it? 1) That’s in the past. 2) I can only manage what I can control, but the number one thing I need to do is write. Period. And 3) Encountering bad stressors is normal, because it happens to everybody. What matters, then, is what I do next. How do I use those moments to inspire me to keep at it?

To this end, I use the K.I.S.S. system which I am quite fond of. I use K.I.S.S. as a motivational tool, rather than as an excuse to sacrifice quality or take shortcuts, etc. Here’s what I do. Ready? It’s so simple, I probably sound like an idiot who mixed anchovies and oranges and peanut butter together with vinegar. Ew! Anyway, here goes: I come up with slogans to cheer myself on.

  • Real artists ship
  • Writers write
  • Can’t get paid unless I hit Send!
  • Want to be a novelist? Finish my novels.
  • Want to be hired for comics/novels/etc.? Finish my comics/novels/etc. on spec.
  • Create > consume.

Or, alternatively, I come up with a zillion mini-goals I can sneak in throughout the day that I know I can achieve. This helps reduce bad stress related to feeling like I’m not getting the non-writing bits done, provided my priorities are in place. Notice, none of these goals are meant to take longer than an hour. I am a mini-tasking self-proselytizing evangelist, as breaking up larger goals into smaller chunks really helps me get through the day.

  • Clean my desk
  • Free write up to 3 pages
  • Read a short story by somebody else
  • Spend 30 minutes re-organizing my computer files
  • Spend 30 minutes cutting down my e-mails to less than 50
  • Spend 30 minutes researching new markets
  • Spend 30 minutes e-mailing folks I haven’t talked to in a while
  • Spend 60 minutes on a word sprint!

Notice how all of this is to ensure I stay on task and write? A focus on word count and production doesn’t mean I don’t care about building relationships or forming networks, etc. This is all about reducing bad stress by ensuring I don’t get distracted, as words are my stock and trade. ‘Cause when I don’t write? That is the worst possible stress of all. That’s when I don’t have any reason to plan for a career, because I have nothing without dem words.


What is “Media/Tie-In” Anyway? [My Book Launch Week!]

Gorramn Dictionary

All this week, I’m celebrating the release of Firefly: The Gorramn Shiniest Dictionary and Phrasebook in the ‘Verse from Titan Books. Each day, I’m going to post about an aspect of working as a media/tie-in writer. I hope you enjoy this series of posts!

When you hear the words “media/tie-in”, what do you think of? This industry-facing term is a description of a product that is created for an existing property such as a game, movie, book, etc. There is some legal mumbo-jumbo behind that, too, like licensing terms and agreements. In many cases, a media/tie-in book/game/movie is published and distributed by a company that is not owned or operated by the license holder. Instead, Company B inks an agreement with Company A, to legally produce and sell anything from T-shirts to video games. Individual artists, editors, or writers like myself, are then hired to produce that new title.

On the surface this might sound simple, and I’ve heard the phrase “glorified fan fiction” bandied about to that effect, but there can be (and often are) many complexities and layers involved in this process depending upon the size and interest in the property. Those layers often help shape the story itself, which is partly why I feel “glorified fan fiction” is not an accurate representation of what media/tie-in writers do. Plus, I think this hurts fan fiction writers as well, because many fan fiction writers go on to work in publishing. Thus, they start out of the gate thinking all they need is the ability to tell a story. While storytelling is required for media/tie-in fiction, just as it is for original fiction, there are many other skills that we develop over time. These not only help us tell better stories, but also give us opportunities to build relationships and master the ability to work in tandem with other people on these projects as well.

Behind the Scenes

My role as a writer usually begins after an agreement has been signed and the publisher knows what they want to produce. From here, the project is managed in any number of ways, and it’s my responsibility to be flexible to the publisher’s needs. For example, some properties have what’s known as a “setting bible” and an “exclusions list” that details the key elements of a setting for their writers; others don’t. When a setting bible doesn’t exist, I wind up creating one for my project in order to provide proof of concept to save time. After all, the decisions I make when writing media/tie-in fiction, reference materials, or games are not entirely up to me. I am producing materials that often require a number of approvals, and this process can be very technical–especially if the publisher wants to feature a signature character, ship, setting, etc. For this reason, I feel it’s essential to keep a digital-or-paper trail or a record of the conversations I have between the publisher and myself. That allows me to research and confirm older decisions during the project, ones that naturally get missed given the amount of e-mails that occur throughout the development process. Often, this might include character sketches or proposed outlines as well.

This type of background work is important in my experiences, because any decision I make is subject to further scrutiny during any leg of the process for both business and quality assurance purposes. Unlike my own work, in which I’m “the boss” and can flesh out as many or as little details as I desire, media/tie-in properties are often produced within a fabric of other publications and may or may not be bound by a larger framework. For example, a movie novelization’s outline might be guided by a screenplay or the studio’s direction. Writing a new Star Trek novel on the other hand, which precedes a long and storied legacy of other books based on the TV show and movies, can have more levers and pulleys since there’s more material to draw from. Sometimes the smallest detail, such as the color of a uniform or a minor character’s name, might have to be confirmed and attributed to its original source in the outline, too.

Why I Enjoy Writing Media/Tie-In

To me, writing media/tie-in is a lot of fun, because I love writing that employs a level of complexity that channels my skills and forces me to grow creatively. Often, there are many aspects that feel like putting a puzzle together. The harder the challenge, the more I thrive on it–especially if I’m on deadline! But, media/tie-in has the added benefit to me as a writer, because most properties have an existing fan base.

This means that my work has the potential of reaching more readers than my original work at this stage of my career, simply because fans are hungry for more of their beloved characters and stories. Long-term, this is something I’ll continue to build upon, because many of my readers who check out my original work have done so because they saw and liked what I wrote elsewhere. Not to mention, I get the added bonus of channeling my own fandoms into my work–which is ridiculously awesome!

I hope you’ve enjoyed today’s look at media/tie-in. Tomorrow, I’ll be celebrating Firefly!

Janus Goes Both Ways

Janus Small

No, I have not been blogging much lately and I apologize for that. I’ve been taking advantage of the holidays and the wintry weather to revel in the silence of the season by getting caught up on Netflix and playing Dragon Age: Inquisition while dropping the F-bomb vigorously. I had every intention of posting a wrap-up from last year, but as I started to review my project updates I realized that I had already done a pretty good job of sharing what was going on work-wise already. Or, at least, what I could share due to non-disclosure agreements, professional concerns, and the threat of another deadline whizzing by(1). The biggest change, last year, was a shift in scheduling from a long-term gig based on a number of books to a regular day-to-day freelancing. I thought I was prepared for it, because I had a number of gigs lined up, but sometimes even worst case scenarios fall through. And, in my experience, that’s usually when Life, the Universe, and EverythingTM sends a stunning reminder that yes, mortality is a “thing” and bodies do have an expiration date (2).

To cope, I traveled a lot. Whined and bitched. Read a lot. Whined and bitched some more. Drank. Felt bad about the whining and the bitching, then played TetrisTM with the projects that slowly ramped up again. Did not feel bad about the drinking, though, as I did keep THAT in moderation. But, all things considered, I did wind up sliding back-and-forth, teetering over the abyss. It happens to everybody. It, going through a depression, happened to me. And yet? Over the holidays, I realized how very normal last year was, and how upset I was because of it. Normal, for all intents and purposes, didn’t feel like progress because it wasn’t extraordinary in any way shape or form. So over 2015!

Anyway, I hinted that work was variable last year for a variety of reasons in my progress updates. Part of this, I feel, was due to the fact that some potential employers would look at my slate of releases and assume that always applies to what I am doing right now, right this minute, with no flexibility or room for discussion. Mistaken impressions do seem to be a constant battle for me, because I’ve benefited from posting my progress updates in many ways. For example, they show I don’t just work on games(3) and, as another, they also help explain gaps in a release schedule. Ironically, my slate of projects is typically filled with releases that will be coming out in six months to a year or more. If there’s a huge rush of books, comics, and games announced here, it’s a reflection of work I’ve already done–with the exception of short-term projects or my own stuff. The moral to my story is this: if you read something posted online and come to a conclusion, try not to make decisions based on what you read. Ask! While I am a WYSIWYG kind of a person, I (like every other author with a micro-public profile out there) post different kinds of blogs for various reasons. Posting a progress update to avoid getting hired on a project is pretty much the exact opposite of what I’m hoping for.

Moving on. As the title of this blog post suggests, Janus (e.g. the Roman god January was named after) does look both ways: forward and back. Looking ahead, I’ve plotted out my annual goals based on what I want to do as opposed to what milestones I didn’t achieve last year. I feel this approach is giving me a better, more optimistic outlook and, to be perfectly honest, it switches up my strategy a bit to include That Which Is Uncomfortable in order to grow(4). I’m also thinking more holistically in terms of travel, health, etc. and started a fresh routine to balance sitting on my butt (e.g. writing) with hoofing it. It’s been a challenge so far, but it’s also giving me a new perspective to kick off the year and–super bonus points–I can achieve smaller milestones that keep me motivated.

Speaking of motivated… Apologies for cutting this off now, but I’ve got a manuscript that begs my attention. ‘Til next time!

(1) Without fail, every time I talk about deadlines somebody quotes Douglas Adams to me. That quote is so old and tired, Hrotsvitha herself is rolling her eyes.
(2) Deep Thoughts, by a writer who is decidedly not Jack Handey.
(3) Yes, believe it or not, I can/have/do write more than just games. Grammar be cursed.
(4) Go ahead. Say it. “You’re such a blah-de-blah INTJ blah-de-blah nerd.” YES I AM. If I don’t take my writing seriously, how can I expect anyone else to?

    Mood: Strangely zen.
    Caffeinated Beverages Consumed: My ass is dragging today. Doesn’t matter how much I drink.
    Work-Out Minutes Logged Yesterday: 42
    In My Ears: Pew! Pew!
    Game Last Played: Plants vs. Zombies II
    Book Last Read: Raising Steam by Terry Pratchett
    Movie/TV Show Last Viewed: Empire Strikes Back.
    Latest Artistic Project: Um… Let me get right on that.
    Latest Fiction/Comic Release: Gods, Memes, and Monsters
    Latest Game Release: Dread Names, Red List for Vampire: the Masquerade and Ghosts in the Black for the Firefly RPG.
    Current State of Projects: Read my latest project update and My Departure from the Conan RPG.


Regarding NaNoWriMo

NaNoWriMo Avatar

Every year, NaNoWriMo comes and goes, and for the past several years I haven’t been able to make it work. Part of this is due to the ever-fluctuating changes in my freelancing schedule, part of it is due to the fact that I wasn’t ready to dive into plotting a novel for submission on spec, and the last bit (of course) is any number of excuses.

This year, I’m doing it because I’m ready. I know it might sound anti-climatic or even lame, but I had a lot to work through, personally, to get to this point. Now, it’s finally time. I’m participating this year, with gusto, and have the main story and its twists plotted out. It’s been unpacking, very slowly, in my brain through dreams and other mind pops. I can hear the narrator whispering, and I can see the characters; both of these things usually precedes a deluge of words for me. I’m excited about all my novels, but this story in particular is important because it’s a new step in a longer journey.

I’m off to a slow start, due to work, but as a full-time writer I feel it’s definitely time to get novels done and out the door to my agent. Yesterday, I tracked my word count and I wrote 5K and revised 8K for non-NaNo projects, but I know I can do the 50K this year, because I’ve produced that much word count before in less time. Just not in November.

Special thanks to my research crew (Eryn H.) and new friends (Jacqueline B., Crystal W.) for last minute help. I hope to do them proud.

If you’re so inclined, please feel free to friend me on NaNoWriMo. Let’s do this together!

    Mood: LET’S DO THIS THANG
    Caffeinated Beverages Consumed: Starbucks DoubleShot Energy
    Work-Out Minutes Logged Yesterday: I… Wow. Yeah, nothing.
    In My Ears: Tron soundtrack
    Game Last Played: Kingdom Rush: Frontiers
    Book Last Read: Howl’s Moving Castle. Starting on the sequel!
    Movie/TV Show Last Viewed: Once Upon a Time. OH, DARK SWAN!
    Latest Artistic Project: STILL EDITING.
    Latest Fiction/Comic Release: Gods, Memes, and Monsters
    Latest Game Release: Dread Names, Red List for Vampire: the Masquerade and Ghosts in the Black for the Firefly RPG.
    Current State of Projects: Read my latest project update and My Departure from the Conan RPG.


NaNoWriMo Prep from a Pragmatist. Yep, that’d be me.

Madagascar Penguin Avatar

NaNoWriMo starts on Sunday, and I’m using this week to prepare for it. The 50,000 word count for a singular work will be on top of my writing, which includes some editing and spec work this month as well. Knowing that my plate is going to be full (and then some) means that I have to plan in advance for an insanely busy next couple of weeks. I’ve been through this kind of writing crunch before, which means I know I can do it again.

Here’s some of the steps I take to plan for an insane month. Your mileage will vary, as your living arrangements and family life might be different than mine.

1.) Remove or reduce day-to-day decisions. What I wear, what I’m going to eat, when I need to pay bills, chores…these are some of the examples of day-to-day decisions that take up headspace. When I’m slammed, I do a lot of meal planning/crock pot recipes and set out my clothes the night before. Yes, this means I am wearing pants(1) this month. Though I work from home, these types of decisions can impact both my health and productivity, so planning these things ahead of time means I don’t have to think about it. Mind you, this includes household maintenance tasks like chores and laundry as well, which means I have to communicate and sort out responsibilities with my partner. I might use my Sunrise app as reminders, or program my alarm at the same time every day, too.

2.) Eliminate distractions(2). You’ll probably notice that I’ll either be on social media a lot less, or at certain times. I’ve got a dual monitor along with my phone, and I’ve been playing around with how and when I post. For this month, I haven’t decided yet what I’m going to do, because maintaining it isn’t a huge priority for me for promotional purposes. However, there are other distractions that might occur. E-mails, phone calls, doorbells ringing… One of the digital solutions I use, is to schedule times when I respond and send out e-mails. I’ll sometimes be clear about when I expect to respond if a decision is required, too, because there is a tendency to expect one right away even when it’s not pressing. Of course, in some cases it is, but managing expectations for communication can go a long way to save time. I cannot stress the importance of sending clear e-mails enough, and I feel it is an art form. In addition to these tips, I’m shutting off my phone, wifi, as well as my second monitor.

3.) Plan downtime. This often gets missed, but it is hugely important. Often, I see people scheduling what they’re doing on the calendar. It is equally as important to schedule when you’re not doing anything, or when you need to take a break. This might include coffee and drinks with friends, or it might be to watch a movie or make dinner. I am also not going to sit for hours and hours at a time, because this isn’t healthy. Instead, I’m going to set up a schedule for the first week and then adjust from there. It also means, however, that I am planning for some flexibility and additional options for downtime than I might normally. Examples of mini-breaks range from origami to playing Tetris to taking a walk outside or stretching.

4.) Manage noise and song selections. Okay, so I’ve often mentioned how focused I am on sound. I have a pair of noise-canceling headphones, but I also have instrumental playlists set up on Pandora and my iTunes account. The other thing I do, when I’m in a heavy production month, is eliminate the amount of media that has words in them or, alternately, new words. I’ve listened to Hitchhiker’s Guide to the Galaxy radioplay a thousand times, for example, and it fades into the background for me. One app and browser that replicates coffee shop noise is Coffitivity, but honestly? Video game soundtracks are fantastic to listen to, because the compositions are interesting and I don’t visualize a scene

5.) Say No to Research. The story that I’m writing for this doesn’t require any research, other than a few questions that I’m clearing up ahead of time. Even if I did need to do some research… That rabbit hole can wait. It is a time sink to click on links and read more information, and while a normal (e.g. non-insane) work day might allow for a certain percentage of reading, a high word count month does not for me. Mind you, a high word count month is not sustainable all the time for obvious reasons, including the physical strain it can take on your hands and wrists, but cutting down on the time I’d normally spend reading means I’ll be a lot more focused on my manuscripts.

6.) Devise a Two-Month Business Plan. This is basic business planning 101 for me. By putting together a two month business plan, instead of a 30 day writing plan, I’m thinking above and beyond NaNoWriMo. Now, for me this is completely necessary. My plans incorporate smaller projects and larger initiatives that I am writing for other people and pursuing on spec. However, I am not just thinking about November, because if I focus solely on this month, then I’ll be completely unprepared for December. This technique circles back to eliminating distractions, and it means that I’ve got a foundation to work from the following month. I don’t expect to be married to next month’s business plan, mind you, but it removes any overlap so I don’t miss anything.

7.) Factor in Flexibility. Things are going to go wrong. I might run out of mac and cheese. I might get suckered into a doorstop novel. Brain might revolt and ooze out of my head. It could snow. Anyway, my point is that there a lot of things that might go wrong, and factoring in a disaster recovery plan for me helps keeps words flowing. However, there’s always that chance that I have to stop, and I need to know that’s okay. I got really sick one year, and that pretty much ended my ability to keep writing because I had medicine head for two weeks. I can still write, mind you, just not as much nor as good. I picked it back up after NaNoWriMo was over, so I still finished my initial goals, even if it took me a little longer.

8.) Outline, List, and Plot. When I know what I’m writing, I tend to write faster. Even if I don’t adhere to every aspect of an outline, coming up with a bucket of potential “up the stakes” possibilities, motivations, etc. and having that handy ahead of time is hugely useful for writing. Thus, I’ve explored possible options for this particular story by capturing them in a list of words I can leverage while I’m writing, or to further brainstorm and use those as a jumping off point. It’s a little bit like plotting, but it’s less tied to the specific story structure and more focused on aspects of a character or a scene. If I got REALLY crazy, I might put together word lists, but that sort of thing usually happens after for me, during the revision process as I refine.

…and that’s it! Those are some of the things I am doing to prepare for NaNoWriMo. To the word mines! With a large, bloody axe!

(1) Not wearing pants is so overrated. I keep this regulated to casual Fridays or slothy Sundays.
(2) My agency will be doing a month long series of posts, including an article from me about your writing workspace. I’ll be sharing more information as we proceed.

    Mood: La la la!
    Caffeinated Beverages Consumed: Thar be coffee
    Work-Out Minutes Logged Yesterday: Um. Sorry, yo.
    In My Ears: Beats for Studying playlist on Pandora
    Game Last Played: Diablo III
    Book Last Read: Um… Well, I’m starting Howl’s Moving Castle.
    Movie/TV Show Last Viewed: Once Upon a Time
    Latest Artistic Project: STILL EDITING.
    Latest Fiction/Comic Release: Gods, Memes, and Monsters
    Latest Game Release: Dread Names, Red List for Vampire: the Masquerade and Ghosts in the Black for the Firefly RPG.
    Current State of Projects: Read my latest project update and My Departure from the Conan RPG.


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