Writing Exercise Inspired by Cupcake Wars

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Of all the reality TV shows to get addicted to, I’ve discovered I like Cupcake Wars(1). In fact, I like it SO much, I have turned into a cupcake snob myself. No longer are plain chocolate or vanilla cupcakes acceptable. Oh no… Even when utilizing store-bought frosting(2), I’m forced to sift cinnamon and add a garnish.

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I rather like the themes they explore, too. Science! Tim Burton! SDCC! Roller Derby! My next mission is to make filled cupcakes, only they’ll likely be cherry-almond a la these Dexter babies from Have You Nerd. I have the butcher knives, already(3).

There’s another side effect of watching Cupcake Wars, however, and that is falling in love with how the cupcakes are described. “It’s a raspberry-mint cupcake topped with a chocolate-hazelnut buttercream and garnished with a raspberry-shaped marzipan and mint leaves.” It reminds me why I love to read about food in the first place!

I’m not sure if you’re inspired just yet, but I am! Food can bring out a fantastic detail in worldbuilding, as feasts have a lot of allegorical and visual impact. The very first descriptions I remember were from The Lion, the Witch, and the WardrobeTurkish Delight–and the tea party/cakes from Alice in Wonderland. Why are these foods so memorable? What about their description entices us?

I find that writing about food is a great exercise in highlighting how detail can make something more enticing to the reader. Is it a chocolate cupcake with chocolate frosting? Or is it a homemade chocolate cupcake made with organic eggs, milk off the farm, and cocoa beans from Brazil, topped with milk chocolate ganache? Which one would you be more likely to eat? To practice writing about food, I find that picking a specific type of food–in this case, cupcakes–and then finding a picture to describe it is a fantastic method to facilitate visualization.

Here’s a picture of a cupcake featured on Cupcake Wars.

Double Shot Mocha Lattee Cupcake

How would you describe this cupcake? What ingredients do you think are in this chocolate confection? After you’re done, compare how you’ve imaged this cupcake with the original recipe.

(1) Beware the auto-play. Sigh.
(2) See also: because I was cleaning while baking, and couldn’t multi-task without sprouting extra arms. Or, alternatively,
(3) Fondant is “teh evil”, and I have yet to unlock its mysteries.

    Mood: Let bachelorette weekend begin!
    Caffeinated Beverages Consumed: Let there be coffee.
    Work-Out Minutes Logged Yesterday: Not enough.
    In My Ears: Nameless dubstep beats.
    Game Last Played: Ugh. This jewel-addicting monstrosity.
    Book Last Read: The Silmarillion by Tolkien
    Movie/TV Show Last Viewed: Ghost in the Shell
    Latest Artistic Project: Thinking about it.
    Latest Fiction/Comic Release: Gods, Memes, and Monsters
    Latest Game Release: Dread Names, Red List for Vampire: the Masquerade and Ghosts in the Black for the Firefly RPG.
    Current State of Projects: Read my latest project update and My Departure from the Conan RPG.


Writing 101 Advice from Geek*Kon 2015

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Geek*Kon 2015 was a mixture of seeing old friends and making new ones. I did have a great time and these fans are doing everything they can to put on a great show. I was thrilled to see folks like Emma Bull, Greg Weisman, Christopher Jones, Will Shetterly, and Alex Bledsoe speak to up-and-coming writers, fans, and all around great people.

Rather than give a recap of every panel and anime-related item I purchased (*coughs* Jiji rocks!), I’d like to highlight some of the wonderful advice given during my Writing 101 panel. The panel consisted of Alex Bledsoe, Will Shetterly, Emma Bull and myself. Here are some of the nuggets of advice given during the panel that I hope inspires you to write your heart out. Please note that I made every attempt to attribute said advice correctly, and some of the comments are sub-attributed to Steven Brust. Rather than rehash many of the tidbits I’ve mentioned here on my blog, today’s spotlight is on the other authors and their words of wisdom.

  • Point-of-view (P.O.V.) solves everything. Brust/Bull
  • Story starts with your P.O.V. character. Shetterly
  • Deal with the precipitating event as the first part of your story. Bledsoe
  • What serves the story is what you don’t tell. Shetterly
  • With respect to critiques and feedback from readers, “Worry about reader problems vs. reader solutions.” Shetterly
  • I write first drafts to create a skeleton. Bledsoe
  • With respect to revisions: “I pace around my house, reading the manuscript aloud.” Bledsoe
  • Figure out what drafts are supposed to do. e.g. They can be systematic or intuitive. Bull
  • Make the story more specific during revisions. Shetterly
  • What really matters, is the story itself. Shetterly
  • It’s better to write a bad first draft, than no draft at all. Shetterly

We also talked about info dumps and the Dread PrologueTM, and how many of the info dumps can be avoided by choosing the right character when selecting which character is telling the story. We also mentioned how it’s okay to suck (you’ve no doubt heard me say that before), and how the senses are crucial to add in layers of worldbuilding. For example, Bledsoe mentioned that a sense of smell can really make a big difference.

I hope today’s wrap-up inspires you to write, write, write! And remember, you’ll never internalize or finish what you start unless you sit down and simply…write. GOOD LUCK!

    Mood: Luxuriating in this damp, windy weather.
    Caffeinated Beverages Consumed: Mostly managed!
    Work-Out Minutes Logged Yesterday: HAH HAH HAH HAH HAH.
    In My Ears: Tron Legacy soundtrack
    Game Last Played: Kingdom Rush
    Book Last Read: For research, not pleasure. Ergo…
    Movie/TV Show Last Viewed: Frozen. Because in my house, it’s a horror movie.
    Latest Artistic Project: Sewing project that turned out to be a pescatarian oni. Don’t ask! Am planning Halloween-related crafts, however.
    Latest Fiction/Comic Release: Gods, Memes, and Monsters
    Latest Game Release: Dread Names, Red List for Vampire: the Masquerade and Ghosts in the Black for the Firefly RPG.
    Current State of Projects: Read my latest project update. A new one coming soon! SOON I SAY!


Dealing with Negativity and Burnout Part 2

Yuna Final Fantasy X-2

Last time, I wrote a very long post about online negativity as a lead up to this post about dealing with burnout. I asked around for advice, and the majority of the tips were related to taking a break from the internet and switching projects. I’ve got a different perspective on this, which I’ll share below. As all of my posts, please keep in mind that I am not a fan of OneTrueWayisms: I trust you that you will do what works for you. This is simply how I deal with it.

Fried to a Crisp

I feel being burnt out is a state of being. When I’m fried, it’s because there’s too much (words or data) coming in or too much going out. Often, but not always, that information can trigger a range of emotions which are not always healthy. A clickbait article that’s designed to get you so pissed off, you just have to comment on it or share it. A kerfluffle that involves something or someone you care about, that everyone continues to talk about–including you. One too many rejections, bad reviews or critiques, Real LifeTM events… All of these things can have an impact on productivity because, as a writer, the more words and emotions I absorb from other sources, the more I’ve found that impacts my original work or prevents me from being excited about writing for other properties.

When it’s related to the internet, that’s unwanted information and junk emotions I’m putting into my brain. When it’s not, the process for dealing with that information and those emotions may be different, but it’s still going to have an impact on my mental health. For me, dealing with Real LifeTM triggers is vastly different from online negativity, but I feel that there are some similarities to dealing with burnout once I’m at that point. That said, there is a specific lesson that all creative professionals are forced to learn when it comes to online criticism.

Creative Criticism Is Not About You

I am not, and I want to be very clear about this, dissing fans or fandom in this section. This is about the negativity of the words that are used which, in most cases, is all creative professionals have to go on. Whether it’s our own work or when we contribute to a licensed property, criticism and negative feedback related to what we produce is typically not about the quality of who we are as human beings because those comments are shared by total strangers.

Most fans do not understand all of the steps (or time) required to create a movie, TV show, game, novel, etc. nor are they aware of the legal, professional, or contractual obligations we have–and nor should they feel obligated to understand every nuance. No matter how much we talk about process, it’s hard to relate to producing creative works until you’ve actually done it yourself in the same way that person has. For years, the walls between creator and fan were extraordinarily thick, and now that they’re thin when a fan reacts negatively to a work the creator can be contacted or, in some cases, harassed. Even when a company clearly highlights those steps there’s often criticism because the fan or consumer isn’t working at that company and their emotions for the property, coupled with high demand for that product, outweigh their understanding of what needs to happen behind-the-scenes.

Typically, the more popular the property or the release, the more chances you’ll get negative feedback. It’s the law (and luck) of numbers. You could sell 1,000 copies and if 10% of people respond and leave reviews, that’s 100 people. Of those 100 people, some will simply rate it with a starred review and not leave any commentary. Others will write a review, and then you’ll get people throwing out feedback–for better or for worse–via social media. Often, and I see this happen a lot, there is absolutely no guarantee that that person has even seen or paid for the work, and they’re simply responding to an image or a comment someone else made. And don’t forget about click bait articles engineered to piss people off by slamming a work for eyeballs on the page!

This is simply how the internet works and, unfortunately, this part of the feedback cycle can take its toll on creative professionals. It is what it is and I highly doubt it will change. I rarely, if ever, see how works that do address controversial issues are lauded for what they’ve done right in addition to the nitpicks, and many satisfied fans don’t take the time to leave reviews for a variety of reasons. That is not their fault and I firmly believe that reviews aren’t an obligation. They are optional and they do help, sure, but I can’t make those kinds of demands on readers. Here’s my fear, though: too much negative feedback, especially for shows and movies that reach thousands and millions of viewers, will push creators into producing materials that are “safe” or downright boring for fear of causing waves–especially when there’s harassment attached to a specific subject as proven by what other creators are doing.

To me, that is dangerous because that leads to censoring what we work on in the brainstorming phase and the end result suffers. To prevent burnout, we need to be allowed to suck, even if we’re the only ones to see it, because that’s how we grow and improve and change as creative professionals. I know this lesson is a hard one to learn, but I do feel it’s one every creative professional eventually realizes in their own way. In most cases, negative feedback about a book/game/movie/piece of art is not saying YOU suck as a human being; it is saying that fans didn’t like the work or a part of what was done, and they’ve attributed that criticism to you–all of you–as the creator. That can be impossible to separate, and this is a big contributing factor to burnout in my humble opinion.

When Blacketh Is Thy Mood

First and foremost, I am not a believer in restraining your emotions and preventing yourself from feeling bad. If you need to feel something? You feel it. Yes, there is such a thing as too much emotion, especially if you’re feeling depressed for far too long or angry, but in healthy doses emotions are part of being human. What led to you having those emotions, like misinformation or what-have-you, can be the cause of feeling something you later realize you shouldn’t have but that, too, is normal.

After recognizing I’m in a foul mood or I’m burnt out from feeling too much negativity, I do limit my internet connectivity, exercise the block button, and watch my caffeine intake, but I also have a list of other actions I take. I have no time for hate. None. I hope these steps are helpful for you!

  • Step 1: Identify Trigger(s) – Knowing what pisses me off or what led to my burnout is really important to prevent it from happening again. Here, I also recognize what type of burnout it is. Either too much coming in, or too much going out.
  • Step 2: Sensory Deprivation – I have a pair of noise-canceling headphones I use to listen to… Nothing. Absolutely nothing. I sometimes use meditation as well, but I find the noise-canceling headphones work great for me. Then, I can hear very clearly how loud everything is and work to quiet it down.
  • Step 3: Throwing Out the Trash – If there’s too much coming in, and my head is overloaded, then I need to get rid of it. I do not use a computer (e.g. conductor) for this step. It’s good old-fashioned pen-to-paper freewriting, and I do as much or as little as I need to. If there’s too much going out, then I do the same thing, but I focus on identifying where my emotional leaks are. Sometimes, I need to use this step to clearly identify who or what is bugging me and affecting my productivity.
  • Step 4: Formulate a Plan – I make lists of everything I’m doing and rank those tasks/items by my priorities and set deadlines. Then, I cut off what I don’t need to do. Simplify, simplify, simplify. This list includes everything from what shows I watch to the errands that I run. K.I.S.S. Keep It Simple Stupid. The less flotsam and jetsam I have to worry about, the better. This also serves as a reminder, by the way, about what is important to steer me back toward the center.
  • Step 5: Do Something Nice – Here I take a break and do something for myself, my loved ones, or for other people. At my worst, I write fan letters to other creative professionals. I design jewelry and give those away as gifts to my friends or, if I’m feeling like I need some TLC, I do something great for myself. If I can afford it, I’ll give to charity. Technically, I am doing something to counteract the negativity that is not focused on work. It is focused on something that makes me feel good, which serves as a jumping off point.
  • Step 6: Cleansing and Positive Space – Work out. Do yoga. Take a shower. Dress up. Clean the house. Declutter. This almost always has a positive impact on me, because cleaning and looking like a slob can be a sign of Writer’s Avoidance Behavior. When it’s done, there is no excuse–and it has a profound psychological impact on my mood. If my burnout is really bad, I will change my environment by redecorating or shifting work spaces.
  • Step 7: Revisit my Goals – After all this is done, then I take the plan from Step 4 and I revise it. 90% of the time, my first draft will incorporate unrealistic goals because I’m feeling anxious. This time I opt for honesty in terms of what I can get done instead of what I want to get done. While forgiving oneself is definitely key, I feel that knowing how I work and what my typical output is like is the absolute best way to reach achievable goals. I know that first to-do list? Never gonna happen. Realistic goals sometimes take work to figure out.
  • Step 8: Transferring Plan – I transfer the plan a second or third time to a different medium. I have an elaborate spreadsheet set up. Even if I don’t revisit that spreadsheet for some time, by processing the information into that format I am solidifying my goals and reinforcing that yes, these are serious milestones.
  • Step 9: Plan for Happiness and Breaks – The zoo. A coffee shop. Seeing friends. Museum. Whatever it is, I plan it (usually on the cheap) because just focusing on the work is going to kill me considering I am attempting to fix being burnt out. I have to plan breaks, otherwise I’ll go nuts! This way, I’m not living to work, even though I love it. Heck yes, I’m an entrepreneur and I love my job, but I have to plan downtime because otherwise I’ll just get burnt out again. Sometimes, too I’ll plan to see a funny movie or listen to a beloved audiobook. Even if I don’t write it down, I am choosing what makes me happy to replace what made me sad.
  • Step 10: Sleep. Get Dressed. – Once all that is done, I get up the next morning and get dressed–YES THAT MEANS PANTS–as if I’m heading into the office. If I want to take my job seriously, then I need to take me seriously. Then? I start small and go, go, go…

Well, that’s all the time I have today. I hope this is helpful and gets you thinking about what works (and what doesn’t) for you. Burnout is something all of us can experience, and I feel this, in particular, is something we need to help each other out on.

    Mood: Proud and determined, dammit.
    Caffeinated Beverages Consumed: WOO! One cup!
    Work-Out Minutes Logged Yesterday: Post-con haze.
    In My Ears: The almighty dryer.
    Game Last Played: Kingdoms of Amalur: Age of Reckoning
    Book Last Read: Commedia della Morte by Chelsea Quinn Yarbo
    Movie Last Viewed: Clueless
    Latest Artistic Project: Chainmaille!
    Latest Fiction/Comic Release: Last Man Zombie Standing.
    Latest Game Release: Gothic Icons and Smuggler’s Guide to the Rim
    What I’m Working On: Read my latest project update.


Because Art is about Connecting

Emily Strange Avatar

Haven’t been blogging lately and I do apologize for that. I’ve been dealing with life, the universe, and everything in the form of GenCon deadlines, upcoming move, getting ready for C2E2 and Mo*Con, and thinking the mighty thoughts about my personal work. Also, trying not to get pissed off about things like this (while this happened), this, or the 1,000 other things that are happening right now. Because, let’s face it…there’s no shortage of crap to get pissed off about.

This article, however…this is good.

Social equality activists argue for more representation of minorities in fiction. There are many good reasons to do this, but for any creator, the biggest reason should be “to make better art”. When the same old characters are dancing to the same old plots choreographed with the same old tropes and the same old twists, only the same old segment of society is allowed to see themselves reflected in art. And even that segment is only allowed to get the same messages they always have about themselves. The mirror is cracked and the reflective backing is faded. It ceases to be useful even for the intended audience. — SOURCE: Reflected in Ice: An Aspergers Review of Frozen

Somewhat related to the topic, sharing a few links. This is awesome. (Explore the site, by the way, there’s a series shot for Women’s History Month, too.) And this, which was a recent discovery, followed by this (which probably means more to me than to you).

And now that I’ve shared a few links that aren’t Hulk smash-y smash-y, that are worth checking into? I need to get back to writing, to reading, to creating instead of consuming, by falling into the TRAP that is social media. TRAP! After all, I am here to write my proverbial bum off. Either way, I rather like sharing kick-ass things to check out that aren’t a) viral, temporal b.s. and b) rage-inducing. Hrmm…note to self: do more of that. Also, wear a mood ring. APPARENTLY.

Well, butter chicken first…because really, what is life without butter chicken? This may be the greatest mystery in the history of the modern era.

    Mood: [F-bomb] times 1,000. Pissed at self for getting distracted. Then double-pissed because I got distracted because I got pissed. [F-bomb] squared!
    Caffeinated Beverages Consumed: Um…do I REALLY NEED TO DISCLOSE THIS?
    Work-Out Minutes Logged Yesterday: Um…
    In My Ears: Too much peripheral noise caused by panicked screams. Yes, those are coming from me… Really… NO RY’LEH.
    Game Last Played: Eternal Sonata
    Book Last Read: Love is the Law by Nick Mamatas
    Movie Last Viewed: In Time
    Latest Artistic Project: National Craft Month
    Latest Fiction/Comic Release: Last Man Zombie Standing
    Latest Game Release: Firefly RPG corebook
    What I’m Working On: Primarily tie-in games work and novels.

The Story of Zuo Si

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I added a book of Chinese Proverbs: the Wisdom of Cheng Yu to my library. Each proverb has a little story behind it and I thought this one in particular was funny (in that “Oh, I should remember this way.) and still applicable even in our modern times. Each saying in the book has a literal meaning “Luoyang paper expensive” and an idiomatic meaning that follows. In this case, that’s “selling like hot cakes” or a “best-selling book.”

The proverb comes from a story about Zuo Si, a writer in the 3rd century. As the tale goes, Zuo Si told everyone around him he wanted to write a history book about the Three Kingdoms’ capitals. They told him it would never sell. When he finished it, everybody wanted a copy, but there wasn’t any mass distribution like there is now. The books were hand-made and had to be copied by hand. People loved this book so much, their demand drove up the price of paper.

To me, the lesson here is: write what you’re passionate about. Don’t listen to the naysayers because you won’t know if it sells until that book is in people’s hands. But, talking about it won’t sell copies.

    Mood: Getting used to the quiet again.
    Caffeinated Beverages Consumed: I had one cup of green tea.
    Work-Out Minutes Logged Yesterday: Spent most of the day lying down. It was not fun.
    In My Ears: White noise. Zzzzzzz…
    Game Last Played: Sonic All Star Racing Transformed
    Book Last Read: Lovecraft’s Monsters anthology
    Movie Last Viewed: Mantera
    Latest Artistic Project: *Still* *still* *still* need to take pictures… It’s on the list!
    Latest Fiction/Comic Release: Last Man Zombie Standing
    Latest Game Release: Freedom Flyer
    What I’m Working On: Primarily tie-in games work and novels.


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