An Update on Working with Dork Storm Press

For the past couple of months, I’ve been working as a freelance consultant with John Kovalic, the cartoonist, illustrator, game designer and writer behind Dork Tower, Dr. Blink, Apples to Apples, and Munchkin. In July, I announced that I was working behind-the-scenes with Dork Storm Press, but wasn’t ready to share with you what that role entails. Well, today I am.

Since John is a high profile individual within geek and gaming circles, I felt that it was in both of our best interests to take things slow. Fortunately, we both share the same business philosophy which has really helped our discussions. Those conversations began with a series of questions designed to make John think about what he wanted out of his career. After the first couple of meetings, it was clear to both of us that he had outgrown his modus operandi and he needed someone to help him shape both his short-term and his long-term goals.

As John’s consultant, I’m not telling him what to do or cracking a ruler over his knuckles, I’m providing him with choices. At first, these options were to help him create a loose infrastructure for his business that fit both his original and contracted works. Now? I’m happy to report we’ve gotten the bare bones of processes and roles down that will accommodate the growth of his business along with developing a new web presence.

My role may adapt to fit the business as it grows, but right now I continue to fill the shoes of freelance consultant as his partner on the business-facing side. E Sophia will be managing the Army of Dorkness (which is what we call the fans of John’s artwork) where she’ll employ her endless enthusiasm to have fun with fans, run contests, etc. We are also exploring a mentoring opportunity for her, too, that John and I both hopes will be the first of many such opportunities.

There is a lot of Dork Storm Press-related news in the works and a lot more planned — but we’re tackling the new website first. I can’t wait to share with you what that will look like when it’s all said and done.

Until next time… Or better yet? Go read Dork Tower.

🙂

[Guest Post] Tools and Equipment for Dice Castle Adventure

My second installment in the Adventure to Dice Castle went live on Geeks Dream Girl recently. It’s dubbed Tools and Equipment: Adventure to Dice Castle.

Here’s one of the items I recommend:

8. Business Cards – You can find inexpensive business cards almost anywhere for first time buyers or through special deals. I wouldn’t order a lot of them right off the bat, but having a business card is definitely better than not having one. When you give them out, try to get the business card of the person you’re networking with. — SOURCE: Tools and Equipment: Adventure to Dice Castle

I really love writing this series because it’s giving me the chance to put freelance writing for the hobby games industry in a fun context. While today’s post is less of a parody than the one I’ll write for next month, it’s necessary in the sense that there are tools you’ll need to write, play and design hobby games.

‘Til next time!

The Idea of Limited Words

I have a few mentors that I touch base with from time to time. One of them recently said to me that I was smart to balance my workload based on free vs. paid and original vs. tie-in, because we only have so many words we will write.

The idea that a writer has a limited amount of words they’ll write in their lifetime is, quite frankly, horrifying to me. What happens on the days that I didn’t write? Should I feel guilty that I neglected to pour myself into a story?

Even though the idea of limited words has implications, I think those are worth exploring because writing on “borrowed time” raises several questions like:

  • Am I writing what I want to write? Or what others want me to write?
  • Have I gotten paid for what I’m worth?
  • Am I satisfied with the submission choices I’ve made?
  • Do I know what markets are a good fit for my work?
  • Am I stretching and experimenting with my limits?
  • How am I measuring progress? By my own publications or someone else’s?
  • Where do I want to be as a writer in five years? Ten?
  • What form of writing do I enjoy the most? Least?
  • If I died tomorrow, would I be satisfied with my work?

The other thing that I feel this concept does, is help you shape how you spend your time. While you’ll never know when you reach your limit of words, I suspect that the fear one day you’ll run out of them may help shape not only what you write, but where you submit and how much you get paid for it.

[Announcement] Dork Tower Central and Invisible Me

Dork Tower 15 Year AnniversaryFriday, I popped in at Dork Tower to shed my proverbial cloak of invisibility with this blog post.

Occasionally, you’re going to get some updates from people that aren’t John – LIKE ME, MONICA! – about what he’s up to or his work, because I’ve locked him in his studio he’s busy drawing at his table. So, without further adieu, I shed my cloak of invisibility to drop some hints about what’s coming up. — SOURCE: And Now, A Note from Monica at DorkTower.com

I started working with John behind-the-scenes a few hours a week and wanted to share this with you because you may see the occasional fan girl squee update here. While I’m not at liberty to talk about the details of what I’m doing, I can tell you that I couldn’t be happier the direction my life is taking.

Well, time to put back on my cloak of invisibility. What’s this rabbit hole doing here? Now you see me? Now you – AHHHHHHHHHH!

[My New Column] Dice Castle: From Commoner to Freelancer…

I am pleased to announce that my first column has been published at Geek’s Dream Girl. Since the site already had articles written about the topic, I decided to take a different approach and turn a commoner into a freelancer. For once-a-month we’ll be headed to Dice Castle.

This first column talks about character creation.

Before we head out on our quest to Dice Castle, there are a couple of things we need to figure out. First? We’re going to take a look at your character sheet to see what’s already there. Oh, and for those of you who decide to min/max this process? There will be some opportunities for that, too. You’re a Commoner at the moment, but with any luck you’ll be a Freelancer in no time. So sayeth the GM, so shall it be done. — SOURCE: Calling All Freelancers! Adventure to Dice Castle at Geek’s Dream Girl

Then, I go on to provide some tips and insight into the industry to help a budding freelancer dispel some of the myths and figure out what they want to do.

Things like:

  • Penning fiction is not the same thing like writing flavor text.
  • I think this series will be good for people who need something a little more hands-on when they’re thinking about freelancing. By turning it into a workshop, I hope I’ll be able to reach a few writers and help them plan for their future.

    Check it out!

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