BooksOfM Year-End Summary and 2021 Publications

Hello and welcome to my 2021 year end summary!

Instead of simply listing my credits like I did in my 2020 BooksOfM publications post, I want to share a more substantive update. The list follows and only reflects published works not what’s in progress.

2020 was, in my mind, a successful year because I survived the pandemic. Yes, I lost a lot, much like so many of you, but at the same time? I am incredibly lucky, because I am still here. To help me get through months of quarantine and endless amounts of waiting, I made a list—well over 100 items long—of all the things I wanted to do, learn, or try. If 2020 was “Wake Up. Kick Ass. Repeat,” 2021 has been revised to: “Wake Up. Plant a Seed. Help it Grow.”

It has been a quiet year, a year of personal development and growth, a year of cultivating, cutting, and harvesting, a year of being “off-stage” to work, find new gigs, and write on spec. I started the year not knowing how I was going to plow through 2020 Round Two with an article sale 101 Softly Delivered Writing Lessons to Apex Magazine and two 30-day challenges: a month-long art challenge I posted at BooksOfM on Ko-Fi and a month-long poetry challenge I published through BooksOfM on Patreon. (You can find the poems when you become a patron; you can also read about my decision not to publish a chapbook.) The poetry was emotionally draining, so I took a break to refuel my proverbial well and focused on social media management—making images for my existing/upcoming releases—along with a presentation about new players at the GAMA Expo Online.

Then, in April (following my hilarious-to-me Artisanal Writer April Fool’s joke news of vaccine availability started to circulate and I breathed a little easier. (Okay, a lot.) It helped I also had something fun to focus on: Sirens: Battle of the Bards Kickstarter. I signed on to write for the 5E campaign setting; that work is now complete and I really loved the experience and my contribution to the larger world.

In the Spring, I also taught a couple of writing workshops through the Rambo Academy for Wayward Writers using tarot and ways to generate stories. I’m happy to report that my not-so-secret secret is slides; I do prep well ahead of time. It helps me keep time and the students engaged. In the middle of a very busy month, I was surprised to find out my short story “Scritch, Scratch” from Haunting Shadows for Wraith: The Oblivion was a 2021 Scribe Awards Nominee.

This Summer, I shifted gears to focus on community content and prepare for my first guest appearance in two years at GameHole Con 2021. I released the “Eyes of Spiragos” adventure for Scarred Lands, then drafted a pair of adventures I wanted to playtest along with a city building workshop, interview questions for my Rethinking Fear in Horror Games with Megan Connell, fundraising for Extra Life, etc. The show was packed and I’m very grateful for time spent with wonderful peers, fans, and friends.

Also in October, I was invited to participate in the Infinite Masters program for Pathfinder, published two releases, and then announced I’m part of a super exciting project—Tales of the RED for the Cyberpunk RED RPG. In November, I completed the first drafts and handed those in! More on this upcoming project later.

Now, as I inch closer to 2022, I’m wrapping up the year to (hopefully) leap forward in 2022. In December, I typically spend time free writing to reflect on the prior year. So how did I line up with my public-announced resolution to write for myself every day? Well, hilariously that is exactly the spot where I ended up, just not in a way I expected it to. When I wrote that resolution, I thought it meant: “Work on my own IPs every day.” Or, to not write for someone else. Except, this year I rediscovered joy in everything I wrote—from marketing copy to Cyberpunk. (Especially Cyberpunk!!!!) Now I really do “write for myself” every day, no matter who I’m volunteering/working with or for, in the healthiest, loving way possible.

This year, I’m tabling my Writerly Accountability post; setting goals has been great, mind you, but friend I need a vacation. Sunlight would be nice, too. And an ocean or three.

On that note, here’s my 2021 publications:

Published Fiction in 2021

“From an Honest Sister, to a Neglected Daughter”, Sisterhood: Dark Tales and Secret Mysteries, 2021, Chaosium Publishing

“Revenge of the Deceiver” short story, Pathfinder, 2021, Pathfinder Infinite

Published Games

Sea of Legends board game, 2021, Guildhall Studios (IF)

WORLD OF DARKNESS GHOST HUNTERS, 2021, Onyx Path Publishing/Paradox Interactive

EYES OF SPIRAGOS, a Scarred Lands 5th Edition adventure, 2021, Slarecian Vault

UNLIKELY COMPANIONS, Pathfinder First Edition, 2021, Pathfinder Infinite

October Announcements, New Releases, and Classes!

Hello readers! I have several announcements to share with you today. For your convenience, I’ve collated them all into one giant update.

New Story with Character Rules

I’m pleased to announce I am an Infinite Master and released two titles today. Pathfinder Infinite is a new community content program for Pathfinder 1st and 2nd edition as well as the space-themed Starfinder.

Revenge of the Deceiver

My short story is a “buddy villain” tale titled Revenge of the Deceiver and includes 10 adventure seeds. Set in the necropolis Aerduin’s Folly, it pairs one of the reincarnated serpentfolk with an exiled goblin named Scribbleface.

Click here for Revenge of the Deceiver. This horror story is $1.99 and is available in PDF, mobi, and ePub formats.

I also released Unlikely Companions as a complement to this Pathfinder-inspired tale. If you dig the tale of Chissinilath the Reincarnated and Scribbleface, or want new NPCs to use in your Pathfinder 1E campaign, you’ll find stats, tips, and write-ups for both characters.

“Unlikely Companions” is available because of Scott Holden’s extensive rules knowledge. We worked together on Dagger of Spiragos and Ring of Spiragos for Scarred Lands, and he dropped everything to help.

Click here for Unlikely Companions. Available in PDF format for 99 cents. Compatible with Pathfinder First Edition rules.

Click here to view the Spiragos-themed Scarred Lands adventures. Available in PDF format at multiple price points. Compatible with Pathfinder First Edition and 5th Edition rules.

In-Person Workshop and Virtual Class

I’m teaching twice this month: A city-building workshop at Gamehole Con, and a virtual Horror in Gaming class on Halloween!

City Building Workshop: At Gamehole Con, I am teaching a city-building workshop to help you create settings for towns, villages, and cities where your characters live and thrive. Just a few spots left!

Virtual Horror in Games: On Halloween, I’m teaching a Horror in Games workshop through Rambo Academy for Wayward Writers. Perfect for DMs, narrative designers, and authors interested in fluid story dynamics. All participants will receive a full set of class slides. Sign up now and reserve your spot! kittywumpus.net/blog/class-horror-in-games

If you’d like to suggest a class or workshop you’d be interested, please use my contact form. I am starting to plan my 2022 schedule and am open to feedback.

Out Now! New Supplement!

Also new this week is World of Darkness: Ghost Hunters for Wraith: The Oblivion 20th Anniversary Edition. Several contributors worked on this—including me!

World of Darkness Ghost Hunters

This supplement is full of lore and narrative tips for running a story-centric game set in the World of Darkness. A great companion to this supplement is Haunting Shadows, which includes my 2021 Scribe Award-nominated short story “Scritch, Scratch”.

Click here for World of Darkness Ghost Hunters. Available in print and digital formats.

Click here for Haunting Shadows. Available in print and digital formats.

Halloween Sale at DriveThru

As you’ve probably guessed, several of the games I’ve worked on are genre-related and almost always include mystery, magic, and mayhem—sometimes all three!

To participate in the Halloween sale, click here! You’ll find a list of several titles in print and digital that I wrote, designed, or produced.

See You at GameHoleCon!

Last, but not least I’ll be at GameHole Con next week! I’ve got several events and panels planned—plus a virtual chance to watch my charity game!

Thursday, October 21

Noon: The Box of Knowing 5th Edition adventure – SOLD OUT

4:00 pm: Working With Established Worlds seminar – TICKETS AVAILABLE

Friday, October 22

10:00 am: City Building Workshop – 4 TICKETS LEFT!

1:00 pm: The Shadow Labyrinth 5th Edition adventure – SOLD OUT!

6:00 pm: Rethinking Fear in Horror Games with Dr. Megan Connell – GOING FAST!

Saturday, October 23

6:00 pm: One Night in Ravenloft, a live stream to benefit ExtraLife. – TICKETS AVAILABLE!

Sunday, October 24

10:00 am: The Shadow Labyrinth 5th Edition adventure – SOLD OUT!

Monica Valentinelli GameHole Con 2021



GAMA Expo Online: My Talk about New Players

Acquiring New Players | GAMA Online Expo

Hiya! I wanted to let you know I am presenting at the 2021 Online GAMA Expo. This particular topic is one I’m passionate about, and I wanted to talk a little bit about why that is today.

The term “new player” is one that should be defined whenever we’re designing, presenting, or selling games. Before we can acquire new players, we need to define that audience. So, who is a new player?

Well, that’s complicated because there are a lot of nuances to consider. The term “new player” is not exclusive to the phrase: “I don’t know how to play games.” Often, new player translates to: “I don’t know how to play your game.”

If you’re curious for a longer preview, you can read more about defining new players in my newsletter.



[New Releases] Scarred Lands, Unknown Armies, and Vampire: The Masquerade!

Hello readers! I have been consumed with development on Hunter: The Vigil Second Edition, keeping on top of short story submissions, and proofing a brand new Firefly Encyclopedia that’ll go to approvals shortly. I’m taking a quick break to let you know I have three gaming-related releases.

Karmic Wheels and Fifth Ties | Unknown Armies 3rd Edition Karmic Ties and Fifth Wheels is a Campaign Starter Kit for Unknown Armies Third Edition. In the kit, the player characters are the black sheep of a large, extended family based in rural Wisconsin. Brought together again for a family reunion at the behest of matriarch Maple Adams, they discover that old secrets and occult mysteries lie at the heart of everything their family has done over generations. Throughout the campaign they may learn who they truly are, and how thick their blood runs through the veins of the occult underground.

Beckett's Jyhad Diary | Vampire: The Masquerade 20th Anniversary Edition Beckett’s Jyhad Diary serves as the definitive book of setting and plot for Vampire: The Masquerade 20th Anniversary Edition, containing 30 chapters spanning different geographical regions, encountering vampires of every clan, profiling obscure and profound segments of the mythology, and providing countless story hooks on every page.

Beckett’s Jyhad Diary is a fiction-forward supplement and is heavy on the lush lore of the Vampire setting. Though Storytellers will benefit from the material in this supplement, any fan of V20 can enjoy it. And, if you LOVE Beckett? For a humorous take, check out Paths of Storytelling!

Ring of Spiragos | Scarred Lands Ring of Spiragos is the conclusion to a trilogy of Scarred Lands adventures developed by myself and Scott Holden for Pathfinder first edition* and Dungeons & Dragons Fifth Edition. This adventure offers a wealth of lore and possibilities and, as the adventures progressed, we offer more options for gut-punching scenes and opportunities for exploration. As the conclusion to the trilogy, I definitely encourage you to pick up Gauntlet of Spiragos (Free!), Dagger of Spiragos, and Ring of Spiragos to play in the Scarred Lands. It’s a wonderful setting!

* Links in my post are to Dungeons and Dragons Fifth Edition adventure versions.

Happy gaming!

[New Release] Doubting Souls is Now Available

Although the most acute judges of the witches and even the witches themselves, were convinced of the guilt of witchery, the guilt nevertheless was non-existent. It is thus with all guilt.

—Friedrich Nietzsche

Immigrants and tribes struggled to co-exist on the Eastern Seaboard in the ever-expanding Colonies. Violent clashes, supernatural beliefs, and demonic influences spelled disaster for Salem Village and its surrounding towns, while others fought werewolves and vampires on the frontier. With so much at risk, only god-fearing men and women were deemed innocent — and those were few indeed.

Travel back in time to the 1690s and experience what it was like to hunt the denizens of the supernatural during the Salem Witch Trials. In Doubting Souls, you will find a comprehensive setting overview, detailed locations, new compacts, a historical overview of which compacts and conspiracies were active at the time, story seeds, and a whole lot more.

Now, you can download Doubting Souls, which was created for Hunter: The Vigil, as a stand-alone chapter.

If you enjoy this era, be sure to pick up a copy of Tales of the Dark Eras for my story set during the same time period.

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