Progress Report #10: On Writing Like the Wind

I just realized that my last progress report was from December of last year. Whoops! Rectifying this today, so I can keep you apprised of any new announcements coming up.

In Project #9, I talked a lot about the importance of doing research when writing historical era research, and how if you are writing about the past it’s quite possible you’re going to get things wrong. As an addendum to that, I think it’s important to remember that even though writers are very, very smart, because we know how to research and look things up and talk to people, that doesn’t necessarily mean our intentions or our work will be interpreted the same by every reader in a cultural, intellectual, or emotional fashion. This is pretty exciting, in my mind, because it means we can have conversations we couldn’t before and learn from them–provided we’re able and willing to listen. Sometimes, however, that’s a bit of a challenge as there might be constraints as to what the next steps might be, or parameters (especially on bigger named properties like Star Wars or what have you) that writers are bound by. Regardless, I see this as an opportunity rather than a challenge, and though I cannot be perfect (nor do I want to be), I feel this spells nothing but good news for the relationship between writers and readers.

I should also point out that a lot of work listed below is past tense; I’m always open to discussing new opportunities. Thanks! On to my tips for writing like the wind!

To Write Fast, Write Smart

A couple of weeks ago, I wrote 10,500 words in one day, and I “think” my fastest slog was 25,000 in two days back in college. I have written 12 or 13,000 in a day, too, but I’d much rather write 3 to 5k at a steady speed than lose my humanity, hurt my writers, and/or fall into the black hole that is my brain. However, there are some reasons to write fast like…procrastination, zombie projects (e.g. manuscripts you thought died but came back to life and need to be shot in the head. again.), shifting deadlines, life crap (being sick), etc.

Retention-wise, when I write fast I average between 90-95%, and ironically I retain more when I’m sprinting than when I’m not. A couple things to remember, though: I started writing when I was very young and focused on literary fiction through college, so I’m not new to this writing thing. Do I get neurotic or forget to exercise my story brain muscles if I’m too focused on one thing or the other? Ab-so-frigging-lutely. Writing is not a static thing for me, and it never has been. However, I feel that my experiences are important to mention, because sometimes I find folks put a lot of pressure on themselves to soak up all the writing advice they can to poop out great stories and write fast or write perfect when in all actuality? The only solution to figuring out what works and what doesn’t is to keep writing. It’s really the only way to internalize processes that are external to start–and yes, those processes can be forgotten or buried depending upon what your focus is. Something along the lines of… If you want to write novels, then write novels. Don’t write short stories or games and expect to know how to write a novel. Or, more to the point, my favorite acronym ever (K.I.S.S.) is sometimes the best way to proceed. If a thing doesn’t have to be complicated, why make it so?

Anyhoo… In order to write fast, I feel it’s important to take into account what you/I know about your/myself as a writer. I think that some of the self-analytical bits are hugely important, because if you don’t know what your process is or how fast you write in different areas, then it’s really hard to plan word count as a metric. I should point out that I do map a lot of my goals to word count for Day JobTM sorts of things, but haven’t done that for the spec stuff in a while, even though I’m starting to do that now.

Some examples of things I know about my writing speed are:

  • If I have to worldbuild during or after a project, I write slower.
  • I hate wasting time on a draft, only to throw it away.
  • I worry that my bad habit of using filler words (e.g. that) in a draft will make the story uninteresting.
  • Research is my kryptonite, because I love to do it.
  • Writing cold is the hardest thing for me to do.
  • I know that I can write, consistently, somewhere between 3k to 5K per day if I’m writing full-time.
  • Writing a variety of characters/scenes/etc. is slower going than a chapter on “a” topic.
  • Writing a chapter on a single topic bores me to tears.
  • I need to hear the character’s voice in my head before I write them.
  • I write fastest/best when uninterrupted for short periods of time.

So, my solutions to this knowledge help speed up my writing. I think of these things as prep work, and they might include:

  • Elevator pitch – If I don’t know what the story is about, then that is wasted effort. Yes, sometimes I need to write to find the character’s voice, but that’s a different and intentional exercise to solve a separate problem. Even if I don’t have an outline, at bare minimum an elevator pitch or short synopsis will keep the story contained.
  • Word sprints – For this, all I need is a timer and an hour of uninterruptions. Then, I write as fast as I can for that hour, after my prep work is done. I’ve written (at most) 1,300 words this way.
  • Milestones – I use milestone planning when working on larger projects, to set smaller goals. This really helps because if a deadline shifts, I can use word sprints after doing massive amounts of planning (e.g. research, character/dialog sketches/word lists) to get the project done.
  • Write to the beginning – This tip came from John Hornor Jacobs, but it’s a really good one. Instead of writing to the end of a scene, write the first couple of sentences in the next section to mentally prepare yourself for a head start.
  • Revision checklists and filler words – I plan to be wrong or to have errors in my work, and this reduces my anxiety about writing drafts as well. I know I use filler words, so sometimes I have word lists, character names/place names, etc. Sometimes I’ll put words in brackets or use a highlighter; I almost ALWAYS read my work out loud and change the font/spacing, to give me a different perspective on my work.

For me the key to writing fast is to do prep work both before and after, knowing that the in between bit (the actual writing) is the middle of my process–and not the end. Freaking out about the end is what significantly kills my ability to write, so I remove that anxiety by shifting the work and emotional weight to a multi-step process. This both occupies my mind and helps me the more I write a specific kind of project; this is partly why doing anything “new” can freak me out more, so I tend to overcompensate by planning more up front work.

Often, I have to remind myself that I cannot revise a blank page, and I cannot sell the story that hasn’t been written yet. Sometimes, to push through that, writing fast is the only way to get over that anxiety, because then I have a draft to edit and revise–which is more than I had to begin with.

Hope this helps you find your own process. On to the updates!

Games

I’ve got some new updates for you on the games front. Huzzah!

  • World of Darkness: Dark Eras – Wrote the Hunter: the Vigil supplement for this book for 1690s Colonial America. This is now available for fans to purchase.
  • Vampire: The Masquerade: Ghouls & Revenants – Contributed and edited this book. This is now available for fans to purchase.
  • Robert E. Howard’s Conan RPG – This hasn’t been released yet, but my understanding is that it will be shortly.
  • Codex Infernus – The Kickstarter was successful, and it’s now available for fans to purchase.
  • World of Darkness: Dark Eras II – Contributed to the Geist: the Sin-Eaters supplement for the 1580s-90s Roanoke Colony. This hasn’t been released yet, but it will likely be available this Fall.
  • Hunter: The Vigil 2nd Edition – I’m the developer for this, and I’m working on the outline and putting together my team of writers. The submission guidelines are available here.
  • Court of Shadows – I designed a new setting for Shadowrun with Jason Hardy, and contributed several thousand words to this unique supplement. The book will be out this Fall.


Fiction

  • Upside Down: Inverted Tropes in Storytelling – We raised ~24,000 on the Kickstarter and had close to 1,400 backers. We were able to bump the pay rate for our storytellers and add two essayists. The collection is in proofing right now, and I’m working with Jason on delivery and timing.
  • Red Byte – Revisions put on hold.
  • Pratchett on Acid – 25K into the new novel, and it is…creative? Inventive? Heh, heh. Though, I’m going to flip this into a novella, because I think the story will be stronger in that format. I’m having TOO MUCH FUN with worldbuilding.
  • Vampire: The Masquerade Dark Ages Anthology – I’m editing a collection of stories for this setting, and we are now in second draft stage.
  • TBA times three – Wrote three media/tie-in short stories for [redacted], [redacted], and [redacted]. Two of those collections will be debuting this Fall.


Comics

Ugh. Ugh. Ugh.

  • Anthos – Two rejections.
  • Sparkle Mega – Full pitch is still in the works for a short-term series. The pitch window hasn’t re-opened yet, so this got put on hold. Found out the publisher doesn’t pay, though so am confirming this before moving forward.
  • Red Sigma – In addition to pitching, I am going the small press publishing route for a collection. Still in planning stage.


Non-Fiction

Super yay!

  • Worldbuilding Book – Pitches are being sent out. Yay!
  • The Gorramn Shiniest Dictionary in the ‘Verse – This language guide for the Firefly TV show is now available AND it has an entire section for the Chinese (Cantonese and Mandarin) AND an interview with the fabulously talented Jenny Lynn!.

Thus endeth the latest update!

Announcing the Final List of Contributors and Tropes for Upside Down

Less than 48 hours to go, and I couldn’t be happier with the way the Upside Down: Inverted Tropes in Storytelling Kickstarter has gone. We have over 1,000 backers, and today I am happy to announce the final list of contributors. I’ve contacted everyone on the short list that I had contact info for, so if you do not have a response please let me know and I’ll be happy to follow up. Jaym and I are concerned about ensuring all of our authors are treated well; the caliber and quality of stories we received was nothing short of fantastic, and our decisions were very difficult to make.

Short Story & Poetry Contributors

Kat Richardson, Maurice Broaddus, Michael Underwood, Anton Strout, Shanna Germain, Ferrett Steinmetz, Haralambi Markov, Valya Dudycz Lupescu, Alyssa Wong, Nisi Shawl, Sunil Patel, Rahul Kanakia, Sara Harvey, John Hornor Jacobs, Delilah Dawson, Adam-Troy Castro, Alethea Kontis, Katy Harrad & Greg Stolze, Alisa Schreibman, Alex Shvartsman, Rati Mehrotra, Elsa S. Henry, Michelle Lyons-McFarland, Michael Choi, Michelle Muenzler, and Michael Matheson

Tropes Examined

Asian Scientist, Blind People are Magic, Chainmaille Bikini, Chosen One, Damsels in Distress, Epic Fantasy, First Period Panic, Gendericide, Girlfriend in the Refrigerator, Guys Smash, Girls Shoot, Heroine Loves a Bad Man, Jewish Magic, Love at First Sight, Manic Pixie Dream Girl, Prostitute with a Heart of Gold, Retired Pro’s “Last” Job, The Black Man Dies First, The City Planet, The Magical Negro, The Power of Names, The Singularity will Cause the Apocalypse, The Super Soldier, The Villain Had a Crappy Childhood, World Ends/Sets/Reboots, and Yellow Peril

Essayists

Patrick Hester, Lucy Snyder, A.C. Wise, Victor Raymond, and Keffy Kehrli

Essay Topics

Are Tropes Bad?, an examination of Detta/Odetta from The Dark Tower series and how it relates to the gothic trope Jekyll and Hyde, the differences between the hero’s journey and the heroine’s journey using Labyrinth as an example, tropes from a queer (LGBTQA+) perspective, and the intersection of race and culture with respect to tropes and cliches.

Back on the Short Story Wagon

darkwing duck avatar

Last year I made a conscious decision to pull back on writing short stories so I could focus on larger scale projects. Just the rough draft for the Firefly RPG was almost 300,000 words and that, combined with a slew of words for the Exclusive, Friends in Low Places, and some upcoming releases… Well, I just didn’t have any room in my brainpan beyond the online workshop I took.

Now that my big projects have shrunk and shifted around a bit, I’m chug-a-chug-chugging along again. Finding a moleskine is a posh lifesaver for recording ideas. Well, and doodles. Because really… Life isn’t complete without the space to doodle and record quotes. (Apologies on the lack of attribution on the one below. I can’t seem to ferret out the proper source. Multiple say-ers on that one.)

Work hard in silence, let your success be your noise.

Anyhoo, I find a lot of value in putting pen down to paper. To that end, I took some recommendations for non-bleed pens (I’ll be trying them out before doling out suggestions. I can say with certainty that the Pentel Wow! series does not bleed.) Placed an order via JetPens.com. If you’re mildly creative (or just like free swag), they post contests regularly on their blog.

Now that I’ve got room to think and time to work out again, I’ll be duct-taping noise canceling headphones to my head this week. I’m excited, yes, but also happy I’ve had the chance to tighten my neck screws.

Yeah… So maybe I should have vetted THOSE analogies prior to blogging this… Ah well!

    Mood: Should I feel guilty about liking Queen of the Damned?
    Caffeinated Beverages Consumed: Less than I have fingers.
    Work-Out Minutes Logged Yesterday: 30. That’s right!
    In My Ears: Redeemer by Marilyn Manson
    Game Last Played: Sonic All Star Racing Transformed
    Book Last Read: Lovecraft’s Monsters anthology
    Movie Last Viewed: Transylvania 6-5000!
    Latest Artistic Project: *Still* *still* *still* need to take pictures… It’s on the list!
    Latest Fiction/Comic Release: Last Man Zombie Standing
    Latest Game Release: Freedom Flyer
    What I’m Working On: Primarily tie-in games work and novels.


New Hero Volume 1 and Aesop’s Modern Fables Now Available in US

The New HeroToday, I am pleased to announce that both New Hero Volume 1 and The Lion and the Aardvark, Aesop’s Modern Fables are available for purchase in the US.

The Lion and the Aardvark CoverThe first anthology includes a detective noir story titled “Fangs and Formaldehyde” about a vampire named Atlas who will die if he gets too emotional. “Bored to Fu,” a modern-day fable about a mouse, a dragon, and productivity, is featured in the second collection.

You can buy both books, in print or digital, direct from the Stone Skin Press website. If you have questions about other places to purchase them, drop the publisher a line.

I hope you enjoy these stories! They were a lot of fun to write! 🙂

Lovecraftian Podcast and Other Tales

Cthulhu Scribe by Drew Pocza

A few weeks ago, I mentioned I had a new story available in the November issue of the Lovecraft Zine. Last week, Mike uploaded the free podcast version of the issue which is available here. I thought the readers did a smashing job and really add great characterization to these sordid tales.

Speaking of sordid, I’m finishing up another Lovecraftian tale — this one set in Europe at the turn of the century. The other day, I was just remarking on all the everyday things we take for granted that they didn’t have back then. Airplanes were just beginning to emerge, cell phones and television sets were nonexistent, along with many other household appliances and technology. Even beyond that, consider the food and the way people dressed. It was unheard of for a woman to walk down the street in a tank top and sweatpants. All these things, coupled with superstitions and a rapidly-changing world, make for an interesting time period.

Once that story is done, then that’ll complete the unholy (though, unrelated) trilogy of tales, the second being the newly released “The Button” from the We Are Dust anthology — which is now available on Amazon, too.

Writing Lovecraft-inspired stories is a lot of fun; I feel like there’s always some new corner of his ‘verse and style to explore — whether that’s a direct translation or not. Perhaps that’s why I really loved Boom! Studios comic interpretation of Cthulhu, because the visual form (coupled with the necessary word conversation required) really lent itself to a stunning interpretation in the Fall of Cthulhu and Cthulhu Tales series.

    Mood: GO PACK GO!
    Caffeinated Beverages Consumed: Suffering from withdrawal. (Not pretty.)
    Work-Out Minutes Logged Yesterday: Gym
    In My Ears: Steam Peter Gabriel
    Game Last Played: Tetris
    Movie Last Viewed: The Red Baron
    Latest Artistic Project: Holiday gifts
    Latest Release: “The Button” We Are Dust anthology
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